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Nintendo to Focus on New IPs - President Furukawa

Posted 2 Weeks ago by mariomguy

https://www.videogameschronicle.com/news/nintendo-says-it-will-focus-on-more-original-game-series-in-the-future/
To paraphrase, Furukawa said now that options for entertainment at home have expanded, and he doesn't feel optimistic in Nintendo's ability to compete with video games. He wants their dev studios to get more creative with new IPs, and hinted at pursuing other forms of media...

This is all very strange to hear from a Nintendo CEO. Thoughts?

There are 14 Replies


I like the idea of them working on new IPs. But I think it's silly for him to say they can't compete on video games. The switch is doing amazingly, and all they really need to do is in the next couple years release a next gen system that can still play switch games and not fuck it up like with the wii U. Literally just don't do anything fancy, bump up the specs and pump out those new IP games.

2 Weeks ago
I killed Mufasa
 

That's corporate speak for "we're not making money at as much of an astronomical rate as we could be".

2 Weeks ago
CZM
 

I think the problem is Nintendo used to have a handheld and a console, but now they went all in merging the two. So despite selling like crazy by console standards, they've completely absolved the handheld market in order to put all their eggs in this one basket called the Switch. And it doesn't matter what they do, handhelds will NEVER be favored again considering cell phones are getting better all the time.

The thing I don't like is they already have IPs they continue to ignore or give the shaft (F-Zero, Starfox, Metroid). I don't think anyone here would mind if Nintendo made a proper AAA Starfox game. Or a proper F-Zero. Or Metroid Prime 4. Their new IPs during the Wii were meant for a wide audience, like Wii Sports and Wii Fit. I don't see what kind of games would be so different and unique they'd need a new IP to make. And his dour outlook on video games is kind of astounding. I've never seen a Nintendo President basically say like "nope, video games aren't good enough, future of gaming looks dim." That's definitely not on-brand for Nintendo. But I do wonder what they're up to... There were shows in the past. Maybe we'll see a Netflix Mario show? If it's done well, I wouldn't mind.

2 Weeks ago
mariomguy
 

How about they revive old IPS like F-Zero >_>

1 Week ago
ShadowFox08
 

The thing I don't like is they already have IPs they continue to ignore or give the shaft (F-Zero, Starfox, Metroid). I don't think anyone here would mind if Nintendo made a proper AAA Starfox game. Or a proper F-Zero. Or Metroid Prime 4.


Finally Mariomguy, something I can agree 100% with you on. Nintendo is sitting on quite a few IP's they could revive/reboot. I'd also like to see a proper starfox game that is similar to Star Fox 64.

1 Week ago
Q
 

How about they revive old IPS like F-Zero >_>

Shadowfox! Long time no see! Miyamoto said he couldn't think of any good ideas for how to take F-Zero further. It was an interesting idea before they had Mario Kart, but once it became clear Mario Kart was more popular and superior, I guess it didn't make sense to him to manage two racing series. But if they add some more platforming-type elements to F-Zero, so you had to actually control your car like a speedrun, they could make something really cool. Not to mention graphics are better now, so the fast sci-fi racer has never had a better chance to shine.

Finally Mariomguy, something I can agree 100% with you on. Nintendo is sitting on quite a few IP's they could revive/reboot. I'd also like to see a proper starfox game that is similar to Star Fox 64.

I mean... Starfox Zero was kind of already kind of like that, though. And Assault didn't have the best controls, but they were all very short single player games. Starfox has the ability to play like a serial, and with the concept of combining foot missions with vehicles they can really do something interesting. The concept is open for creativity, but they're not giving Starfox the star treatment. They're using it like experimental testing grounds for half-baked ideas.

1 Week ago
mariomguy
 

Yeah I remember Miyamoto saying that a few years back, and the co creator of F-Zero who just recently retired, said something similar along the lines of Miyamoto.

Can't be too surprised when the latest Mario kart games aren't revolutionary by any means and just a continuation of mk Wii and 7 (anti gravity is a gimmick). Nintendo is lazy and doesn't want to add something like a story mode even. The formula hasn't changed. But to be fair, it's hard to revolutionaze racing games. But maybe we don't need to.

With F-Zero, I propose they remake F-Zero GX and add online support and expand custom parts. Also make it easier to unlock the ax characters.

1 Week ago
ShadowFox08
 

With F-Zero, I propose they remake F-Zero GX and add online support and expand custom parts. Also make it easier to unlock the ax characters.


All of the F-Zero games were great but for me the best one will always be the first one on the SNES. IF they could make a new F-Zero game that had the same mode 7 feel but with modern graphics, I would easily spend $60 on that.

6 Days ago
Q
 

Mariom, going back to your comment about Nintendo having to deal with handheld consoles and home separately.. I don't think that's necessarily the problem, since now they focus one one. But I do think games are a lot more expensive and longer development times overall for nintendo, since they have to focus on HD games now and not GC/Wii era games.

6 Days ago
ShadowFox08
 

Mario Kart 8 is absolutely a revolution in Mario Kart. The online mode felt tacked on for the DS, but it was refined with the Wii, and perfected in MK8. The gameplay and controls have been tweaked to perfection. The anti-gravity gameplaywise actually is really interesting, and it allows designs that weren't possible before, like being able to drive all the way around a shaft while still heading in the right direction. It's the best Mario Kart to date, nothing can take that away.

The point is, they used to sell different hardware and software. Now they only have one device going forward, so, smaller basket. It is true AAA quality is more difficult to obtain in the modern era. A big reason Nintendo prefers to lag behind. But they did an incredible job making a quality open world Zelda, and a very modern Mario Kart. Nintendo also gets licensing fees from any third party selling on their system. So they make money from the hardware, the software, the peripherals, the merchandise, etc. etc, don't worry - they're making money. Just curious about the dim outlook on games.

I really want to see Nintendo make a AAA Starfox title. Give it a real, solid production. I KNOW it can be done, and it would be amazing. And I really want to know how Metroid Prime 4 is coming along... it's been years since the teaser.

5 Days ago
mariomguy
 

it's the best mario kart to date for sure, but nothing revolutionary. anti gravity adds for more pathways, but it's mostly a gimmick.

The Tracks and music are great though, and battle mode is improved (over Wii version) and no doubt is mk8d the best in the series.

I'm really dissapointed however in a couple areas:
-character rebalance from Wii u version is great, but less parts and machines are useful. vehicles that focus on speed have too many penalties. So less variation that Wii u version.
-clones. Not enough original characters and like 3-4 different versions of characters. Just a lot of padding. I do like metal mario though, but was tanook necessary?
-uninspired single player. ffs it's the same grand prix modes with various speeds. now it's just 200cc added. Why can't we get like a story mode of some sort?

3 Days ago
ShadowFox08
 

The anti-gravity isn't Super Mario Galaxy-levels of innovation, but come on, man. MK8 is the best kart racer, ever. The fact that you have antigravity and solid controls and perfect item balance together without feeling motion sickness is a miracle.

I'm not gonna knock a game with dozens of characters, all the Koopalings, permitting multiple Yoshi colors, etc. for having a few clones.

Any story mode in Mario Kart would be a series first. The focus has always been on the racing itself, which is what the 200cc mode and online excel with. The closest I saw to a "story" in Mario Kart were the mission modes in MKDS. This is Mario Kart at its most refined. If they really want to turn it into Diddy Kong Racing... that's something different. And when you have a catalog of games like Zelda, Mario, etc, the purpose of Mario Kart is for a speedy thrill, not a grand adventure. Smash Bros. had the same problem. They tried to make a story, but it wasn't fun. The only thing that is really fun is the fighting. You don't need anything else.

3 Days ago
mariomguy
 

I'm not denying it's the best mario kart game in the series. In terms of # of tracks, track design, parts + and amount of customization, it's great. I can say roster size and the amount of different weight classes too.. but a ton of padding with clone characters, and the same boring grand prix.

Mk8 on Wii u was fun, but getting it on the switch was underwhelming. Considering it's basically Wii u version with all dlc and some balance adjustments (for the worse in terms of vehicle parts and vehicles) , and some new characters. I recommend mk8d for all that didn't own the Wii u version for sure, but hard pressed to recommend to otheres who have played it on Wii u extensively.

I really want a better single player experience. Something more than Grand prix.

1 Day ago
ShadowFox08
 

Diddy Kong Racing was a fluke. An adventure mode in Mario Kart is never gonna happen. I've played all of them, I've beaten most of them 100%, I'm telling you the peak of what you're hoping for was MKDS, and even then it really didn't add that much to the experience. The reason MKDS felt so incredible was mainly because of the innovation for the time. A handheld 3D racer with a lengthy single player AND multiplayer via wi-fi in 2004. But it was the most broken Mario Kart ever. It was so broken you can feel Nintendo actively doing their best to make sure that level of snaking never happens again.

The racing in MK8 is leaps and bounds ahead of everything else. So, I don't have an issue with the package we're given... If Nintendo wants to innovate on Mario Kart, I'd like to see karts jumping and some more platforming-style in there, and better multiplayer. But it's already the strongest racer ever. Mess with the formula too much and you're not looking at something better, just different. Diddy Kong Racing was interesting, it was different, but it sure as hell wasn't better.

I think the problem here is Nintendo boiled away F-Zero and left us with a DKR one-off, so we're left with remnants of what could've been but never became. But our imagination plays tricks on us: it remembers these games a lot better than they truly were.

16 Hours ago
mariomguy
 

Reply to: Nintendo to Focus on New IPs - President Furukawa

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