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@Mariomguy: Do you still dislike mario sunshine?

Posted 3 Weeks ago by KnokkelMillennium

Mario allstars despite it's controversial limited time shit and very minimum effort put into any graphic enhancements and stuff has seemed to increase talk of sunshine lately and so I want to know especially since someone reminded me of a statement you apparently made probably quite a bit of years ago now where you apparently said something akin to sunshine is mario for nazis (which if they're remembering right makes absolutely no sense but might as well kill two birds with one stone here since I don't think even you think only literal nazis can like sunshine). Sunshine was and still is my favorite mario 3d platformer game though.

There are 11 Replies


I used the wrong name but whatever.

3 Weeks ago
Grey Echelon
 

Well Sunshine is included in Mario 3D Allstars

3 Weeks ago
Q
 

I know, lol.

3 Weeks ago
Grey Echelon
 

Easily the worst 3D Mario out of the bunch. Still okay, though.

Really curious how it ties into Nazis, instead of just critiquing the aged controls.

3 Weeks ago
Axem Metal
 

I don't recall saying Sunshine is Mario for Nazis... But I didn't like how restricted the freedom was from SM64. I picked it up again not too long ago, and it felt SUPER dated. The controls weren't as good, the level design was wishy washy, and the actual gameplay didn't feel completely thought through, which was very uncharacteristic for Nintendo. Galaxy was much better because the design and controls were at least more solid.

For a while people looked back on Sunshine with fond memories because of the things it did right that you don't find in a lot of Mario games - the island aesthetic, the connected world, the immersion, and most importantly, the sense of freedom. And living in Florida, I can tell you that feeling of a tropical summer is all there in full glory.

Sure, Sunshine did a lot of interesting things. Some of those things it actually did really well. But if you go back and play it now, you'll end up getting frustrated and can't help but compare it to Super Mario 64 and Galaxy, or other games of the time which weren't nearly as frustrating. And even if Sunshine managed to fix those big issues, the entire ethos of the game is still horribly dated. Older Mario games aged a lot more gracefully. People will reminisce over the interesting things Sunshine did well, go back to play it again, realize how dated and frustrating it was, then stop playing. And that cycle just continues forever.

I have, in my mind, a concept for an open world Mario game with a story, multiple player characters, and various missions. A more immersive, a more free Mario game that also feels fun to play. If Nintendo made a game like that and did it well, people would finally forget about Sunshine.

3 Weeks ago
mariomguy
 

I don't recall saying Sunshine is Mario for Nazis...

Probably was a long time ago, I don't think either of us really remembered the context but I didn't think you were actually trying to say that personally like I said. You were probably just making some weird point and it ended up sounding like that I figure.

People will reminisce over the interesting things Sunshine did well, go back to play it again, realize how dated and frustrating it was, then stop playing. And that cycle just continues forever.

It seems like it's more divisive than this is a general rule. I liked sunshine and even recently when I tried it again I liked it and I actually had like... no trouble with it this time. Even I was surprised by that, but someone else actually had the same experience as me I kind of just wondered if there's a reason for that. But even though I still like it a lot this time, actually the frustration was a part of what made it so interesting to me and it's hard to explain. It could be that we just got better at it and somehow our ability to play it well carried into our present years, but that hasn't really happened with me for games I stopped playing for a long time and then came back to otherwise. I almost kind of suspect it's not quite really as bad as it's made out to be at least. But regardless, it's still my favorite. I'd really really like to see a sequel to it too with the same atmosphere but redone in a way that makes it less divisive.

I have, in my mind, a concept for an open world Mario game with a story, multiple player characters, and various missions. A more immersive, a more free Mario game that also feels fun to play. If Nintendo made a game like that and did it well, people would finally forget about Sunshine.

Sunshine 2 or could be that. I just doubt that they'll ever make sunshine 2.

3 Weeks ago
Grey Echelon
 

It seems like it's more divisive than this is a general rule.

It's probably better when you purchase a guide and actually beat it. But imagine trying for 100% without all that help, back in 2001. Heck, even today it feels like a chore.

I'd really really like to see a sequel to it too with the same atmosphere but redone in a way that makes it less divisive.

Unlikely to happen. People expect Mario to have a lot of diverse biomes and worlds, certainly more than the 8-9 presented in SMS. And Nintendo seems more intent focusing on the mechanics of level objects. They brought back the "Blue Coins" concept with the green stars, but there's a lot that needs to be fixed.

3 Weeks ago
mariomguy
 

Unlikely to happen. People expect Mario to have a lot of diverse biomes and worlds, certainly more than the 8-9 presented in SMS

In each of those worlds you could find fairly unique ones despite a lot of it being being beach-themed. It's also overall at least a lot better than what nintendo is doing lately with say paper mario where even more diverse types of characters would make a lot more sense because it's an rpg-like game. Where they're just kind of reusing existing generic things like koopas and goombas and toads and not even allowing names for them. I mean sure that may apply less to other Mario games, but sunshine still still presented some rather interesting creatures and people and in an atmosphere that I really liked for some reason even though irl I dislike beaches.

Also it's not like a sequel would have to even necessarily be on isle delfino or they'd have to use all of the same ones they used in sunshine. It'd just have to be a rather similar atmosphere. Plus even if that's a problem, you don't necessarily have to apply total real world logic to the locations anyway. There's just something noticeably different with sunshine's locations though but I don't think it's necessarily all due to it being beach-like areas. Galaxy games honestly kind of just bored the fuck out of me in comparison, like ya it's in space and stuff a lot of the locations just don't pop out to me nearly as well. Same with the other 3d mario platforms, sunshine just seems to standout with it's approach and I don't think you necessarily need to only have mostly beach themed places to make it work.

3 Weeks ago
Grey Echelon
 

Sunshine is a world that feels lived in. It has atmosphere. It has context. Galaxy's worlds are very stripped down, it's just level design, and maybe some interesting backgrounds. Like I said, Sunshine does some things really well. And those things it does well and different and interesting always make me and others gravitate towards it. But beating it 100% was the most horrible thing I ever did in gaming. It was a chore, it wasn't fun, I had to do all the things I didn't want to, and even with a guide some of it was incredibly difficult and time consuming and frustrating. Not in a good, rewarding way, but in a "why am I even doing this with my life" kind of way.

Yeah, I'd like a world more lived-in. And I love beaches. It's just, when Sunshine fails, it fails hard.

3 Weeks ago
mariomguy
 

Sunshine is a world that feels lived in. It has atmosphere. It has context. Galaxy's worlds are very stripped down, it's just level design, and maybe some interesting backgrounds. Like I said, Sunshine does some things really well. And those things it does well and different and interesting always make me and others gravitate towards it.

So glad we could agree on this.

But beating it 100% was the most horrible thing I ever did in gaming. It was a chore, it wasn't fun, I had to do all the things I didn't want to, and even with a guide some of it was incredibly difficult and time consuming and frustrating. Not in a good, rewarding way, but in a "why am I even doing this with my life" kind of way.

Ya but it's a good thing that's optional and now days the internet makes it much easier to do everything you need to do to 100% it. I never really did before I had consistent access to the internet because getting all of those blue coins without knowing where they all are and you can easily miss one and never find it on your own? Ya that can suck. But it definitely doesn't ruin the whole experience for me.

Yeah, I'd like a world more lived-in.

Agreed with that.

3 Weeks ago
Grey Echelon
 

So glad we could agree on this.

Yeah. It's a nice game!

Ya but it's a good thing that's optional and now days the internet makes it much easier to do everything you need to do to 100% it.

Even with a guide, 100%-ing it is still not fun. You can beat Bowser pretty easily in a few days, so most of my time with Sunshine was struggling to find the last blue coin in every level, struggling with the most annoying and difficult missions, doing all the challenges, getting the 100 gold coins, and it was just not as good of an experience.

3 Weeks ago
mariomguy
 

Reply to: @Mariomguy: Do you still dislike mario sunshine?

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