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So how about that final event and battle, eh?
Posted: Posted August 27th, 2015
Edited August 27th, 2015 by Jo Nathan

Between sessions on the Terraria server, I've been playing through a solo world exploring as much new 1.3 stuff as possible. I figure it would be nice to see the end-game stuff in a non-expert world first so that I can dread how much goddamn harder it will be when we get to those parts on the server.

And holy shit. That shit is bananas. As far as end-game stuff goes, something to make you feel like you can actually "beat" this sandbox/exploration game, it's better than anything I could have asked for. Granted, I haven't actually beaten it yet.... but I can tell already that completing this will bring closure of sorts (even though I know the game won't really end and I'm sure I won't see credits roll or anything like that). The way they present it gives it a truly epic feeling, and I'm not talking "epic" like the way people have been tossing around that word in the last couple years ruining its actual meaning ("omg that new Beyonce song is epic" or "I ate this bagel the other day and it was epic lol"). I mean REAL epic, like holy fucking shit the in-game world is spiraling into chaos what the hell is happening.

The new artwork to accompany it all is stunning, and the graphical special effects are a pretty big leap from the previous major update. The game has come such a long way, both visually and mechanics-wise.

Also it's pretty damn tough. The nebula pillar is just ridiculously brutal, and the solar pillar is pretty tough too but slightly easier. The others weren't too bad because it's easier to use environmental defense, and also beating the solar pillar first and getting that crazy fire sword that can swing through walls helps a ton. But then I got absolutely rekt by the Moon Lord and am not sure how to approach it on my second attempt. Tips would be greatly appreciated because having to retry and get back to that point multiple times is going to be a hassle.

So yeah. Tremendously awesome stuff to add to the "end" of a game that was already a thoroughly satisfying experience.

And to think Redigit had "retired" from updating this game after 1.1.... I can't believe how much content has been added since then as free updates when he could have made extra millions of dollars selling it all as an expansion pack.

There are 5 Replies

Pvp me

Posted August 27th, 2015 by Furtive

What gear are you currently rocking? If we're at different tiers it wouldn't be much of a contest.

Posted August 27th, 2015 by Jo Nathan

Some beetle armor a 125 damage chain saw and a 100 damage hatchet

Posted August 27th, 2015 by Furtive

Ah ok we've got the same armor then. lol

I wish you could have played earlier versions of this game so you could see just how far it's come. When I started playing, there were the three mechanical hardmode bosses and that was it - no Plantera or Golem. No chlorophyte ore. And blocks were all square - no half blocks or sloped blocks. And you didn't auto-walk over single blocks, you had to jump over them. And I still thought the game was amazing back then.

I didn't play 1.0 but apparently Skeletron was the final boss in that version. Ha. It didn't have Wall of Flesh or hard mode. It's like a completely different game...

Edited August 27th, 2015 by Jo Nathan

I didn't play 1.0 but apparently Skeletron was the final boss in that version.

Yep. Those were the days.

Basically everything has had improvements... Cosmetics... Progression... Difficulty... Alternate biomes & ores... Massive amounts of new content.

Posted August 27th, 2015 by Moonray
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