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So what games from days past do you feel still hold up despite the passage of time? For me, I'd say Chrono Trigger.

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There are 14 Replies

Well, are we talking about graphics/art style or gameplay?

And I do agree that Chrono Trigger holds up very well for both graphics and gameplay. Infact I love Chrono Trigger so mych I have it on SNES, PlayStation and Nintendo DS and I would love to see a 3D remake of it like square did with some of their Final Fantasy games.

I would say the Legend of Zelda: The Wind Waker still holds up for both graphics and gameplay.

Posted November 6th by Q
Q
 

Either one or even both

I'd say Super Mario World also holds up pretty well. The game is still beautiful to look at and it controls pretty well

Posted November 6th by -Riku-
-Riku-
 

"I'd say Super Mario World also holds up pretty well. The game is still beautiful to look at and it controls pretty well"

Agreed, many SNES games hold up well since it could produced much more detailed sprites than previous consoles. I've been playing Secret of Mana and honestly it holds up very well also. But this could be due to it having a similar art and graphic style to Chrono Trigger since they had the same art director.

Even Link to the Past looks great in all it's pixelated glory on a HD TV.

Posted November 6th by Q
Q
 

Halo CE is 16 years old and still looks and plays great. Halo 2 is 13 years old and also looks and plays great.

I haven't played OOT in a few years but I always felt that it held up well for being released in 1998.

Posted November 6th by Vandy
Vandy

I still think that Halo 2 has the best gameplay out of all the Halo games.

Posted November 6th by Q
Q
 

Sprites usually hold up pretty well in the visual department. 16 bit is still nice to look at. Polygons...not so much but it depends on gameplay if a game holds up.

I'm playing through Rare Replay and Conker still holds up some in the way of gameplay. Jet Force Gemini however feels like a boring slog to play through. Visuals are unappealing and the control and gameplay are pretty boring.

Posted November 6th by Fox Forever
Fox Forever

Yoshi's Island

Posted November 6th by Welsh_Gamer
Welsh_Gamer
 

But seriously though, how about Grand Theft Auto 5?

It was released in 2013

Posted November 6th by Welsh_Gamer
Welsh_Gamer
 

gog.com

The shear number of games there that do is astounding. Parkan (despite the graphics, it is one of the earlier games that are procedurally generated like minecraft) is a good one that comes to mind. Deus Ex is another. Vampire the Masquerade: Bloodlines was away better than i thought it'd be. We also have morrowind and oblivion, which aren't all that old, but still are playable despite sequels.

Posted November 6th by Kohlrak
Kohlrak

Oblivion hasn't aged well in terms of graphics

Posted November 7th by -Riku-
-Riku-
 

I don't think that the kind of people dedicated or interested enough to play (or replay) an older RPG like Oblivion or Morrowind are going to be terribly concerned with the graphics. In my mind (and the mind of many others), graphics aren't even important on release when it's competing with other games, let alone a decade or more later.

Posted November 7th by nullfather
nullfather

The Legend of Zelda: A Link to the Past.

I had actually played the newly released and slick Ocarina of Time BEFORE playing ALttP. When I sat down to play it on the SNES--having already experienced the revolutionary OoT--I had a blast. That's how I know without a doubt it holds up today.

The original Zelda...not so much.

Oh, and most mainline Final Fantasy games after III (the original III, not VI). The online games don't count (FF XI and FFIV). But I will always argue that Final Fantasy, insofar as the main titles are concerned, is the most consistent series of quality and engaging gameplay, storytelling/world-building, music, and art direction.

Edited November 7th by Laxan
Laxan
 

I don't think that the kind of people dedicated or interested enough to play (or replay) an older RPG like Oblivion or Morrowind are going to be terribly concerned with the graphics. In my mind (and the mind of many others), graphics aren't even important on release when it's competing with other games, let alone a decade or more later.


Obviously not, since the modding community has always been a thing for the series, and graphical mods usually come out before the next game does. Don't get me wrong, there isn't much you can do for the spoon up the area underneath the Khajiit's tail, but the rest of the graphics, sounds, etc have been heavily improved through mods. Just do yourself a favor and avoid the ones that add the annoying extra sounds like screaming in the cities.

Oh, and.... http://kohlrak.sytes.net/~kohlrak/bloodmoon_argonian.mp3

Posted November 7th by Kohlrak
Kohlrak

The N64 and GCN Paper Mario, as well as Kirby Superstar on the SNES. The SNES didn't just have better graphical capabilities, but SOUND as well. That combination made Kirby one hell of a showstopper. It was the last major Nintendo-branded release on their console before the era of block hands was rushed in. To this day, Kirby plays better than pretty much any other platformer on the SNES, and its gameplay choices were fairly modern for its time, to the point where you'd almost imagine a solid small dev team just made it today.

Posted November 8th by mariomguy
mariomguy
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