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Decided to check our parasite Eve 2. Pretty cool game. One of those that I wish would get a full on remake and continuation.

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Parasite Eve 1 was pretty awesome. What's the sequel like?

I've been playing lots of minecraft and lots of freecell.

Posted November 4th by Xhin
Xhin
 

Final Fantasy X HD Remastered

Posted November 4th by -Riku-
-Riku-
 

I'm achievement hunting in Halo MCC. 327/600

There are probably some multiplayer ones that I won't be able to get but I at least want to try and get all of the campaign ones.

EDIT:



Edited November 4th by Vandy
Vandy

I finished Gears of War 4, finishing up Gears of War Judgement and started Secret of Mana.

Posted November 4th by Q
Q
 

well I just got a few games been working on playing thorugh a fan trnalsation of Never7, Root DOuble, Higurashi, and Umineko are on my list.

Posted November 4th by tnu
tnu

Parasite Eve 1 was pretty awesome. What's the sequel like?


Never played the first one. some one told me to skip it as the 2nd one was a million times better.



Posted November 4th by S.O.H.
S.O.H.
 

Super Mario Odyssey (I think I'm almost done with the main "story")

Danganronpa V3 (early Chapter 5)

plus mobiles always

Posted November 4th by Pirate_Ninja
Pirate_Ninja

Still working on Dark Souls III, but I just broke through another boss I was stuck on for a while, so we're back to actually making progress!

Also still trying to get through Cuphead. Still like it, but definitely have some issues with it.

And, for the season (even though I'm late now), Resident Evil VII.

Posted November 4th by Jet Presto
Jet Presto

"Decided to check our parasite Eve 2. Pretty cool game. One of those that I wish would get a full on remake and continuation. "

You playing it on PSP/PS3 or the original PlayStation?

Posted November 4th by Q
Q
 

I rented CoD WWII

I played 1 round of Zombies but it is by far and wide the best Zombies ever in a CoD due to the pacing alone.



Posted November 4th by Kaot0
Kaot0

You playing it on PSP/PS3 or the original PlayStation?


Ps vita.

Posted November 4th by S.O.H.
S.O.H.
 

I always forget about that thing.

Posted November 4th by Q
Q
 

I forgot about it my self. Figured it was time for me to pop in some of those PS1 titles I bought. I will say this about parasite 2. It seems to be vastly better than resident evil. Wonder why it's largely ignored.

Posted November 4th by S.o.h.
S.o.h.
 

That’s a good question. If I had to guess it probably had something to do with too many projects being worked on and maybe the developement teams were just all too busy. Maybe the switch to PS2 from PS1 caused them to invest more resources into game developement which could have reduced the titles they could produce. And then there was the merger with Enix in 2002 that could have caused it being forgotten also.

Honestly, who knows. Maybe one day it will get a revival/reboot.

Posted November 4th by Q
Q
 

Why are other games ignored that are vastly superior to the ones that make it? =p

Posted November 4th by Kohlrak
Kohlrak

Shadow of War. A really disappointing sequel with an even more addictive Nemesis System. So I'm stuck playing it.

I also can't think of the last time I encountered such a poorly written AAA game.

Posted November 5th by Orion Nebula
Orion Nebula
 

A really disappointing sequel with an even more addictive Nemesis System. So I'm stuck playing it.


I haven't gotten around to buying it yet but what's disappointing about it?

Posted November 5th by Moonray
Moonray
 

trying to beat botw by the end of this weekend. All divine beasts are done. Just need to finish the 120th shrine, and then I'm heading straight to Ganon. Only then will I start Super Mario Odyssey

Edited November 5th by ShadowFox08
ShadowFox08

can we sticky this?

Put another hour into parasite eve 2. What a really good game. The CGI cutscenes still hold up almost 20 years later.

Posted November 5th by s.o.h.
s.o.h.
 

I haven't gotten around to buying it yet but what's disappointing about it?


It takes almost 4 hours of painful storytelling before the game finally opens up and lets you play with the Nemesis System - you know, the main appeal of the series.

Movement and combat feel as though they've regressed. Talion gets stuck on the environment a lot, and doesn't always respond well to direction (jumps and climbs wherever he wants) and collision (stumbles when running into an NPC instead of pushing them out of the way, which is fucking infuriating in such a crowded game). The Dominate ability, which you use to drain or control orcs, has a weird delay on it, and dumb luck is relied upon when trying to dominate a captain amongst a mob during combat. A core ability of the game should not be this unreliable. Combat itself is in desperate need of splitting its heavy/light attacks for varied combos, or something along those lines. Because right now it's more of a chore rather than something I actively want to engage in, and I don't want that with combat of all things.

The army/fortress system isn't bad, however I'm actually finding the opposite to be true where reviewers have commented on spending too much time in menus. There's potential in the fortresses, but it's pretty shallow so far, and not much variety or flexibility is allowed. Limiting Warchiefs to only one set bonus each feels detrimental, and doesn't exactly encourage experimentation either (what little of it there is).

Gear and weapons are now a thing, and it's half-assed.

The orcs and Nemesis System are, as you'd expect, still the highlight. It's addictive and still enjoyable to fight, hunt and recruit the respectable amount of orc personas that the game offers. They're a bit more involved with each other this time around, too.

Despite expanding into 5 separate regions (woodland, a cave, a castle, snowy mountains, and molten fields) and packing them to the rafters with enemies, it all manages to feel empty and lifeless. They exist solely as playgrounds devoid of personality for you to run from point A to B in, with as much obtuse landscape in the way as possible. It's a frustrating factor that's become all too common with open world games, and it's even more so with Shadow of War because they had such a rich, imaginative license to work with.

And as already mentioned, the writing is truly awful. I'm all for exploring a "what if?" story, but when every motive and action is left unexplained or waved away as "just because" then it becomes an exercise in frustration, and ultimately reads as bad fanfiction. Shelob is genuinely one of the worst characters I've ever encountered in a video game, and her reason for being involved in the plot (and being in human form) is so contrived it absolutely boggles the mind. They even managed to make the Nazgul and a Balrog as nonthreatening as possible.

Whoever voices Celebrimbor deserves some credit, though. He at least tries to bring gravitas to boring, repetitive dialogue. Troy Baker does his best as well, but Talion is ultimately a charisma vacuum and amounts to nothing more than a generic video game action dude.

I think I'm nearing the end of the game. I don't hate it (mainly the writing), but I personally think Shadow of War has enough faults that prevent it from being an improvement over the first.

Edited November 8th by Orion Nebula
Orion Nebula
 

Forgot to mention the camera is a nuisance. It can be difficult to chain together stealth kills or anticipate for a counter attack when the camera actively fights against you.

Posted November 8th by Orion Nebula
Orion Nebula
 

It takes almost 4 hours of painful storytelling before the game finally opens up and lets you play with the Nemesis System - you know, the main appeal of the series.


That is a shame. It took long enough for the first game to get to the point where you could start controlling Orcs and really play with things. I was kind of hoping this game would have a brief tutorial for new players and then just open right into it with most of the nemesis tools available right away.

Gear and weapons are now a thing, and it's half-assed.


Dooku mentioned this to me a week or so back. My more cynical side makes me think they only did it to help justify the lootboxes they added (assuming you get gear and weapons from those on top of the Orcs).


But yea the story and open world and stuff, I expected all that. Seems to be par for the course for many of these open world games. Real shame as you said though, given the IP they are working with... But i said the same with the first game. Hopefully now they'll go off and just make their own IP to put the nemesis system in to instead of reusing Mordor :P

Posted November 8th by Moonray
Moonray
 

You say this is a bad AAA game, but how is this different from other AAA games these days?

Posted November 8th by Kohlrak
Kohlrak

So far in Secret of Mana I have beaten the Wall Face boss in the Palace Ruins and gotten the Bow's orb. It was a tough area as there were many tough Enemies. I am not afraid to admit that I tried to rush through it to get to the final boss but ended up dying and losing about an hour's worth of progress.

It's been so long since I have played this game (14 years I think) that I have forgotten so much about it. This game is not afraid to punish you for not paying attention and being tactical. You can only carry 4 healing items of each type at a time. So you have to plan ahead and grind your characters abilities and levels. To level each character's magic abilities you have to use them over and over. Each character can level up their different weapon abilities by using each weapon. Which are a mix of ranged and close range melee weapons.

I am getting close to being half-way through this game and the more I play it the more I realize that there aren't many games like it. Great art style and graphics. Great music and sound. I'm going to finish this game and then move onto Final Fantasy III (VI).

Edited November 8th by Q
Q
 

it's a pretty decent game with nice graphics and some bad mechanics. The whole ring-based menu system is atrocious, and needing to grind magic levels sucks (at least it's better than FF2, lol). And relying mostly on physical attacks made me deeply aware of how bad its hitboxes can be (especially paired with the need to constantly charge attacks).


thanks to free time/insomnia and a NES Classic, I played through Kid Icarus for the first legitimate time over the past few days (did it once before with savestates). It's quite the mean game in some respects, but I put forth the effort to get the best ending because what kind of shitty angel adventure doesn't end with a smooch from Palutena?

Posted November 8th by Pirate_Ninja
Pirate_Ninja

"The whole ring-based menu system is atrocious, and needing to grind magic levels sucks (at least it's better than FF2, lol). And relying mostly on physical attacks made me deeply aware of how bad its hitboxes can be (especially paired with the need to constantly charge attacks). "

I can see your points on those. Grinding magic isn't very fun, and I always forget to use the Child's magic. But I leveled up the girl's healing magic ok. THe ring system can be a bit cumbersome and clunky but I got used to it fairly quickly. I think with a few minor tweaks it could be a lot better.

Posted November 8th by Q
Q
 

I just finished "Grow Up" and "Back to the Future: The Game" last night. Not sure what to play next. I think I will try to finish an older game up or play "Gone Home" with my girlfriend (considering it's pretty short).

Posted November 8th by Fox Forever
Fox Forever

You say this is a bad AAA game, but how is this different from other AAA games these days?


If you're implying AAA titles are generally bad, then I've gotta disagree.

Posted November 8th by Orion Nebula
Orion Nebula
 

If you're implying AAA titles are generally bad, then I've gotta disagree.


I'm just implying they fit your exact description. They're not bad, but they don't have alot of elements older games had, and they're not meeting our expectations. That doesn't make them bad, but it does explain why we're still ranting about them.

Posted November 8th by Kohlrak
Kohlrak

The new Zelda and Mario games are both AAA titles that have elements from older games and exceeded expectations.

Edited November 8th by Q
Q
 

I just finished Ys VIII tonight. It’s an amazing game. I was worried about not getting the True Ending but I did get it.

I’m thinking of starting FFXV. I have yet to play it. I re bought it on sale at Amazon. I might wait until Tokyo Xanadu eX comes out though.

Anyone who got the Nintendo Switch still playing it? I’ve barely touched mine since the Zelda game and I haven’t even beat it yet.

Edited November 8th by Castrael
Castrael

FFXV is alright, but it just don't feel as epic. I will say, some of the plot twists were worth it though. I played through the whole thing while staying with my girlfriend for a couple of weeks to keep my father from getting the respiratory infection that i had (which would've resulted in him not getting his prostatectomy). The graphics are OK. I played entirely in Japanese, so i can't comment on the english dialog, but I will say it did entertain me while my girlfriend wanted her computer (hers was way better than mine, so i was playing Falcon 4 BMS). I'd just wait for it to go on sale or something, though, because if you expect anything out of the sidequests, they're pretty much all the same and half the time you're just driving around trying to get the in game music to give you nostalgia, which becomes a chore in even getting all the soundtracks for the damn car. The hidden flight mechanics are post-game and are less accurate than Starfox 64, and slower, too, so the game really can be sumed up with one gif:



That's not to say that there isn't good stuff there. If you blink, you'll miss Shiva and other characters photobombing you. Apparently you can get a cool feature if you play the demo first, which is a good chunk of the game anyway, so go ahead and play that just to see if you really want it now.

Posted November 8th by Kohlrak
Kohlrak

And no, don't look up shiva photobombing you, because it does lead to one of the major spoilers of the game. Just know that she and carbuncle and maybe a few other characters will randomly photobomb you.

I'm not kidding you, since shiva doesn't appear much and she has a "plain clothes" form (which is the spoiler), I forgot it was her and thought the game was trying to make me think it was haunted or something.

EDIT: I think it's also the only Final Fantasy game with 2 Cids.

Edited November 8th by Kohlrak
Kohlrak

FFXV is the most overrated game in recent memory. It has its good points for sure, but I got at least as much frustration/disappointment out of it in the same time.

The hidden flight mechanics are post-game and are less accurate than Starfox 64
the "airship" was possibly the worst implementation I've ever seen of something that should've been cool in a game


Anyone who got the Nintendo Switch still playing it?
w...what

cas

did you somehow miss that mario odyssey just came out and is wonderful

I'm actively vexed by the fact that I can't play it until Sunday night at the earliest

Posted November 9th by Pirate_Ninja
Pirate_Ninja

the "airship" was possibly the worst implementation I've ever seen of something that should've been cool in a game


To be fair, i think it's more there just to be there and to give you access to a certain post game dungeon. That said, it's still trash. I feel i would've been much better off just telling the car to autodrive to X and step away from the PS4 and torment my girlfriend or something. People get on the musou series for "always traveling," but at least it doesn't take you a long time to get somewhere. I still don't even know all the conditions for fast traveling, so most of my gameplay was spent in that car. I'm sorry, but the graphics weren't worth the constant reminders that the enemy had an airship nearby that wasn't going to engage me and the fact that I really wasn't getting anything done shy of having a screensaver while i went to my destination (it's not even like this was an immersive loading mechanic, either). If i wanted to listen to final fantasy music in a game that bad, i'd either go play that game or go play theatrhythm. At least in theatrhythm, I didn't have to grind just to get the next game's worth of familiar tunes.

Posted November 9th by Kohlrak
Kohlrak

To be fair, i think it's more there just to be there and to give you access to a certain post game dungeon.
which is kind of a shitty squandering of something that could've been cool, fun, etc. It makes sense that you don't get it during the course of the main story, since you're often dealing with blockades and avoiding the enemy and shit, but they also could've made your postgame reward transport faster and less finicky. The warning that you get game over'd for crashing isn't really adequate preparation for what a pain it was to land that stupid thing.

also pitioss ruins was probably my favorite part of the game


I still don't even know all the conditions for fast traveling, so most of my gameplay was spent in that car.
it did seem like an odd mystery at times. It was usually available to me, though, so I didn't think about it too much.


If i wanted to listen to final fantasy music in a game that bad, i'd either go play that game or go play theatrhythm. At least in theatrhythm, I didn't have to grind just to get the next game's worth of familiar tunes.
and I get to actually put together a party that I want, rather than "okay here's your crew for life plus you'll get a guest for a couple minutes maybe three times in the entire game, now go rescue your shitty fiancée"

Posted November 9th by Pirate_Ninja
Pirate_Ninja

Ever since Final Fantasy XIII, I just lost interest in the series. The way the game's limited structure and gameplay, coupled with annoying voice acting was just bad. I couldn't even finish the game it was so bad. And Honestly FFXV doesn't look any better to me. It's like SquareEnix forgot what made previous FInal Fantasy games good.

Posted November 9th by Q
Q
 

I do want to point out that right now you can get FFXV pretty cheap right now on Amazon. PS4 version is currently less than $32 and the X1 version is $25.
https://www.amazon.com/Final-Fantasy-XV-PlayStation-4/dp/B00DBF813Y/ref=sr_1_5?ie=UTF8&qid=1510237842&sr=8-5&keywords=Final%2BFantasy&dpID=5192w97-N9L&preST=_SY300_QL70_&dpSrc=srch&th=1

Edited November 9th by Q
Q
 

w...what

cas

did you somehow miss that mario odyssey just came out and is wonderful


Oh I know about it. I just dunno if I’m interested enough for it yet. I’m not good at platformers.

When I played FFXV, I didn’t get very far. I didn’t get past chapter one that’s for sure. I was still doing a lot of quests and getting more AP. I really didn’t like that part of the fighting system but I liked the action part of it and being able to switch between weapons.

I actually didn’t like the automatic driving. I got comfortable driving manually.

I got it for $30.

Posted November 9th by Castrael
Castrael

The grind in Shadow of War really sets in after the main story (where you unlock the "true ending"), and that's where the presence of lootboxes becomes more noticeable. Basically the game just keeps rotating between the fortresses you need to defend, so you need to laboriously level up your orcs through the fighting pits - where you watch 2 AI orcs mostly stand around and sometimes attack each other, with strengths/weaknesses not even mattering half the time - or run around the map completing the randomised quests for your army (this orc might be hunting caragors, that one might be raiding another camp). The incentive to just say "fuck it, I'll upgrade through lootboxes to save time" is strong. But obviously it's a shitty practise, a waste of money, and a game not worth putting more time and effort into, so I'm leaving it there for good.

Would not recommend. Play Shadow of Mordor instead, if you haven't already. It's a tighter, more refined game in almost every regard, and it'll be cheaper.

I just wish the Tolkien license would go to someone who'd show it a little bit of love and respect. For now, the spirit of Middle-earth only goes as deep as the set dressing. And I don't think I've ever hated a video game story more.

Posted November 14th by Orion Nebula
Orion Nebula
 

"The incentive to just say "fuck it, I'll upgrade through lootboxes to save time" is strong. But obviously it's a shitty practise, a waste of money, and a game not worth putting more time and effort into, so I'm leaving it there for good. "

It's unfortunate that game developer's are starting to head down this path of game development. Take the recent news surrounding SW Battlefront 2 and it's loot crate system. It was originally going to take around 40 hour of gameplay to unlock a Hero like Darth Vader. That's just 1 Hero out of like 6 or 7 heros and villains in the game. So it was heavily incentivised for the player to buy loot crates to skip that play time. EA has since cut that play time by 75% but that was only after a ton of fan backlash.

So, like you said Orion, the best way we can fight this kind of game development is to simply not buy and not play those games. Don't even pirate those games. Instead buy the games that don't emphasize this model.

Edited November 14th by Q
Q
 

EA has since cut that play time by 75% but that was only after a ton of fan backlash.


Yeah but they also cut the credit rewards you receive for completing tasks. So essentially everything was scaled along with that cut. Nice tale to tell for PR purposes though.

Posted November 14th by Vandy
Vandy

Yeah I read that too. What else is that you can't purchase the credits needed to unlock characters directly. You have to buy the loot crates that contain a certain amount of credits. Then, if you get any duplicate items you get credits based off of that with varying values.

SO basically you have to purchase a ton of loot crates, to get small amounts of credits that are needed to unlock the characters. Thus increasing the amount of money EA makes off of the gamer.

This is all based on assuming the gamer will purchase the loot crates. If the gamer decides to play the game and unlock the characters based on the credits earned per game, they will have to contend with a daily cap that sets the amount a player can make a day just playing the game. Again, designed to drive the gamer to buying loot crates.

Posted November 14th by Q
Q
 

I started odyssey about err about 2 weeks ago? But holy shit, since last week I've been addicted to fire emblem warriors on my phone. O_O

Posted November 17th by ShadowFox08
ShadowFox08

Tried to play Gone Home the other night. I liked the atmosphere and loved that it was set in the mid 90's but I was tired and all of the reading was straining my eyes. I also did not like how the comibnation codes for Sam's locker were hidden within the wall panels. Unless I missed something - how are you supposed to know to look there? There must have been a note or journal entry that I missed about hiding toys in the walls or something as a kid.

Posted Monday by Vandy
Vandy

Currently playing Pokémon Ultra Sun and Animal Crossing: Pocket Camp.

Posted Yesterday Evening by Castrael
Castrael

Her Story, Never7, Higurashi No Naku Koro Ni doing a rerun of Fable 3.

Posted Yesterday Evening by tnu
tnu
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