Arena Test I -- Dead, but being used to test things
Site
GTX0 AnnouncementsFeedbackHelp | SandboxNewest Posts | Replies | Hottest
Activities GTX0 Mafia | AutoMafiaGTX0 Adventure | NIFESpectator GamingThe Flowvamp
Topics
Communities NostalgiaAxemsDrunjkPointless
Communities RPG ChatTerraria & IndiesJedi SithCovenant
Entertainment Computer Help & ChatSports | Entertainment & MusicWrestlingCreative Outlet
Special Topics World & PoliticsReal LifeSpiritualityScience & Math
Games
Game Genres StrategyMario WorldPokémonFinal Fantasy/RPGs
Superforums Video Game News & DiscussionsLegend of ZeldaAnimated/JapaneseDueling Cards
Popular Games OverwatchSuper Smash BrosMass EffectHalo


NIFE: Mine stock and cooldown (by special request of moonray)
Posted: Posted June 18th by Xhin

This update allows you to set limits on mines.



  • If you want an infinite mine, set the "Supply for each character" to -1, otherwise that's the amount of times a character can mine it before they have to wait the [Cooldown] number of hours.



  • Mines show how many more times you can mine them. If the mine is infinite it won't show a Left: number at all.

  • If you've mined a mine as much as you can, you'll get a little infobox that tells you when you can mine it again.

  • There are 3 Replies

    @Moonray:

    Posted June 18th by Xhin
    Xhin
    Ignorance is strength, freedom is slavery

    Thanks :)

    Could you also set it so that if the cooldown is 0 then stock never refreshes. So that it's possible to have mines with a limited amount of used for the entire game?

    Posted June 18th by Moonray
    Moonray
     

    @Xhin:

    Posted June 18th by Moonray
    Moonray
     
    Reply to: NIFE: Mine stock and cooldown (by special request of moonray)

    Enter your message here


    Site Rules | Complaints Process | Register Complaint Facebook Page
    GTX0 © 2009-2017 Xhin GameTalk © 1999-2008 lives on