Figured I'd just make a post about it, since this is still an ongoing process for me. The latest boss I'm stuck on is the Dancer of the Boreal Valley. (Aldrich, Devourer of Gods went pretty well when I picked it up the next day. Not so bad.)
I'm noticing that, for me, DSIII feels like a lot more plateaus than the previous games. I can remember certain bosses in DSI that gave me fits, but I feel like there were plenty of bosses that killed me a few times, and then I got it. Other than, like, Capra Demon, the Dark Souls version of the Scoleri Brothers in Anor Londo, and Iron Golem, I did feel like I wound up beating bosses within one sitting. (Er, I should also through in Lord Gwyn in DSI. I never got good at parrying so that fight was fucking brutal.) In DSIII, however, I'm noticing a lot more often, I'll play for an hour, get to a boss, struggle for a while, and then have to put it down and return the next day.
Do many people find DSIII to be the most difficult of the bunch?
Something else that's kind of coming to my attention is that the last few bosses that I struggled against - Yhorm, Aldrich, Pontiff Sulyvahn, and now Dancer of the Boreal Valley - seem designed to make you play very differently than I had in DSI and DSII. I'm not a particularly good player (obviously), but I feel like a reason for that - for me - is that I played very differently in the first two games. I generally play like a tank: meticulously circling around enemies, shield ready to go, one-handing weapons, and waiting for the right opportunity to strike once or twice, then pull back and repeat. Not a super exciting style of play, I know, but it worked out well. I mean, I beat two Dark Souls games playing that way, so it is a functional strategy. But I've noticed those four bosses I've mentioned in particular are very roll-oriented. Stacked attacks, lots of magic, or big, sweeping attacks really seem to encourage you to roll a lot more. I think this has been a big reason why I've been slow to really adapt to DSIII; it's just been a different, faster-paced style that it seems to drive you to. (Which is good, I think, because it makes me feel like I'm somewhat re-learning the game, rather than just sticking to the same tried-and-true style tha t was effective in two prior games.)
Just curious if the general consensus is, indeed, that Dark Souls III is maybe the hardest? I'm finding, at about 60 hours in, I'm constantly rotating between wondering how I managed to get as far as I have, and whether I will ever actually finish it!