@Xhin - NIFE Requests
Posted: Posted May 16th, 2017 by Moonray
Before I start, this is mostly stuff from a host perspective. Obviously if any of the players have suggestions or feedback of things from the player experience then feel free to add it!
Item based threads!
So basically, what I really wanted to do with this game was every commlink channel would have an associated commlink item. This way, people could steal private commlinks in order to access private chat threads and thus "listen in" to their conversations. I even tried applying traits/classes to items but the trait/class thread options all look at characters rather than items :(
I think your previous idea of automating it all and using clubs could work, but I would really like for it to somehow all tie into stuff like the above. The potential is much greater if you allow these threads to be tied to items, because you can then have team based games where someone can steal a radio/commlink from the enemy and listen it- then if everyone realises what has happened they switch/commlink radio channels and it allows for that sorta espionage gameplay.
Make your own role
I guess it could be a plugin but some kind of "make your own role" feature would be cool. Essentially the host provides a bunch of starting items, traits, stats, buffs, etc for players to pick from and they have a set amount of points they can spend creating their role. Allow host to set how many "role points" (temp name) an item, trait, stat, buff, etc costs so that more powerful ones come at the expense of picking fewer options to start with.
I believe you already have this covered in one of the posts you made but it'd definitely be handy if people can lock/unlock exits automatically.
I think this was also covered in one of your posts... But basically like how I had the "spacesuit dispenser", it contains X amount of spacesuits and people can loot it specifically.
Ideally "searching a room" for random items would ignore these containers. So using my example, if you search the medlab you find needle at random but you never have a chance of finding a spacesuit because that's in the container and if you want one you need to specifically search the container.
I think there was some confusion in the current game when people took a spacesuit themselves, then randomly searched the room and got another spacesuit but really didn't want to get another one.
More to come probably I just ran out of time typing this on this PC!
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