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Progressing in Andromeda
Posted: Posted April 15th, 2017 Edited April 15th, 2017 by Orion Nebula
| Spent my last couple days off playing a chunk of Andromeda, finally reaching a part of the game that didn't totally bore me! Kadara is the first planet I actually enjoyed exploring to some extent; enough to complete all the side quests and hit 100% viability in almost one sitting. Reyes and Sloane were also the first two characters I was genuinely invested in, making me wish they put a little more time and effort into that subplot.
Eladaan wasn't bad either. Disappointed that it was another desert planet, but I would've gladly taken it over Eos if one of them had to go. Not only due to its design, but because I really just don't give a shit about anything regarding the angara or kett. So I guess it comes as no surprise that the two planets I've found bearable in this game have had more focus on Milky Way species/characters than the rest.
Hit 100% viability on every planet except Havarl. I'm so fucking relieved it isn't necessary to complete every side quest in order to reach that too. Just looking at Eos' map is painful enough.
Completed a handful of loyalty missions for Vetra, Cora and Drack. Still not feeling strongly about any of the crew (except Liam, hate that guy). Peebee and Drack are alright, I guess. Jaal is easily the least interesting alien squadmate in the series for me.
Found the Asari ark as well. It was a nice reminder how much I enjoy Mass Effect when it lets me gun down a corridor for a narrative, as opposed to running back and forth for half-baked quests on every other planet.
I hate SAM more and more the longer I play this game. Sick to death of hearing him talk every 10 seconds, especially when it's to constantly address the shifting temperature.
Still encountering enough bugs and glitches that it makes ME1 look like a well-oiled machine in comparison. Audio has been a huge issue for me, whether it's delayed dialogue, combat and Nomad SFX cutting out randomly, or dialogue in the world just not being audible at all (but littering my screen with subtitles at all times). Also came across that problem Jet had, where I interacted with something for a conversation on Eladaan, and an enemy kept attacking me while I was stuck in that mode. Had to skip through all that text to make sure I didn't die and have to reset.
Texture pop-ins/flashing, lag and frame rate dropping. Truly awful optimisation, and I expect so much more from a renowned developer who've had 5 years to work on this game.
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