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Aliens 0: The Prequel - Meeting Room
Posted: Posted March 4th by NIFE

Meeting Room, Round 24

A large oval table is affixed to the centre of the room. Around it are numerous chairs, this leads you to believe the table was used for meetings.

Noteworthy Features
  • Table
    The table is covered with multiple datapads and sheets of paper.

  • Holographic Projector
    This device is projecting a course through the stars from your current location back to EarthGov controlled space.

  • Turret
    Has been destroyed.



    Characters Here
    /characters_visible_here/

    Exits
    /relationships/

  • settingsOptions
    There are 52 Replies

    TEST

    Commander Shepard moved to Security Office
    Posted March 7th, Round 0 by Commander Shepard
    Commander Shepard
     

    Round 1 Begins

    Posted March 10th, Round 1 by Moonray
    Moonray
     

    aaand going back

    Testchar (for debugging) moved to Corridor
    Posted March 11th, Round 1 by Testchar (for debugging)
    Testchar (for debugging)
     

    quicktest

    Testchar (for debugging) couldn't find ID Card (First Office) on Testchar (for debugging)
    Posted March 11th, Round 1 by Testchar (for debugging)
    Testchar (for debugging)
     

    making sure manual and stealth also gets logged with the room

    Testchar (for debugging) does a test
    Testchar (for debugging) sneaks like the test character he is
    Posted March 11th, Round 1 by Testchar (for debugging)
    Testchar (for debugging)
     

    Host Message

    All manual actions have been updated. View your journal for details.

    The current round will end in roughly 3 hours time (probably 3pm UTC at the latest). If you wish to use your remaining actions for this round, get them done before then.

    Posted March 12th, Round 1 by Moonray
    Moonray
     

    Host Message

    Due to questions about OOG I have now setup (and you can test) a sort of in game OOG.

    Every character now has a commlink and by default you are on channel 1. There are four public channels, in order to swap channel you must use ONE manual action. You will then swap channel at the end of the round.

    You may also create private channels. To do so just say something like "Creates private channel Alpha" (name must be unique). To share access to a private channel use a manual action to share access. Anyone with access can share access, so be careful who you share with.

    You may only be in one Public Channel at a time, however for hosting simplicity you may be in multiple private channels at the same time.

    Please post any questions in the Main Thread.

    Posted March 12th, Round 1 by Moonray
    Moonray
     

    Round 2 Begins

    Posted March 12th, Round 2 by Moonray
    Moonray
     

    Hmm

    Ensign Xhin Looks around the meeting room for maybe a keycard that someone left behind
    Posted March 12th, Round 2 by Ensign Xhin
    Ensign Xhin
     

    And onward

    Ensign Xhin moved to The Bridge
    Posted March 12th, Round 2 by Ensign Xhin
    Ensign Xhin
     

    testing redirection

    Testchar (for debugging) moved to The Bridge
    Posted March 12th, Round 2 by Testchar (for debugging)
    Testchar (for debugging)
     

    an oval table, because rectangles aren't futuristic enough

    Prisoner_Ninja looks over the contents of the table for any information that seems useful - mission objectives, emergency procedures, mentions of the charming and frustratingly attractive prisoner onboard...all that fun stuff
    Posted March 14th, Round 2 by Prisoner_Ninja
    Prisoner_Ninja
     

    Round 3 Begins

    Posted March 14th, Round 3 by Moonray
    Moonray
     

    hi PN

    Ensign Xhin moved to Corridor
    Posted March 14th, Round 3 by Ensign Xhin
    Ensign Xhin
     

    if you made a mess in there I'm telling dad

    Prisoner_Ninja moved to The Bridge
    Posted March 15th, Round 3 by Prisoner_Ninja
    Prisoner_Ninja
     

    Round 4 Begins

    Posted March 16th, Round 4 by Moonray
    Moonray
     

    Remember to check your journal every round for important information. Major events from the previous round will appear in the current round of your journal. (So the major event from the end of Round 3 should currently appear in your journal for Round 4).

    Posted March 16th, Round 4 by Moonray
    Moonray
     

    oh god the room description doesn't say that I'm in here

    I'M HAVING AN EXISTENTIAL CRISIS RN



    Prisoner_Ninja moved to Security Office
    Posted March 18th, Round 4 by Prisoner_Ninja
    Prisoner_Ninja
     

    There will be a 1 day delay on the round ending. I will try to update manual actions before then but deadline will be 3pm (BST, that's UTC+1) tomorrow.

    Posted March 18th, Round 4 by Moonray
    Moonray
     

    Round 5 Begins

    Posted March 19th, Round 5 by Moonray
    Moonray
     

    hi captain

    Ensign Xhin moved to Captain's Office
    Posted March 19th, Round 5 by Ensign Xhin
    Ensign Xhin
     

    really starting to miss the limitless thrills of the corridor

    Prisoner_Ninja moved to Corridor
    Posted March 21st, Round 5 by Prisoner_Ninja
    Prisoner_Ninja
     

    Round 6 begins

    Posted March 21st, Round 6 by Moonray
    Moonray
     

    yep

    Ensign Xhin moved to Security Office
    Posted March 21st, Round 6 by Ensign Xhin
    Ensign Xhin
     

    to the corridor we go

    Ensign Xhin moved to Corridor
    Posted March 21st, Round 6 by Ensign Xhin
    Ensign Xhin
     

    Important Update

    After observing how the game runs on NIFE I have decided to add an additional win/lose condition.

    Humans
  • Do NOT allow any aliens to escape with you.

    Aliens
  • If one or both of you escapes on the escape ship (with or without the humans) then the humans will automatically lose.

    I believe there are sufficient objects and abilities in the game world that this is still a balanced option. If you wish to discuss this change please post objections/concerns/thoughts in the main thread.

  • Posted March 21st, Round 6 by Moonray
    Moonray
     

  • *****

    Chief Sonny moved to Captain's Office
  • Posted March 25th, Round 7 by Chief Sonny
    Chief Sonny
     

    88888

    Chief Sonny moved to Corridor
    Posted March 27th, Round 8 by Chief Sonny
    Chief Sonny
     



    Engineer Dooku moved to Security Office
    Posted March 30th, Round 9 by Engineer Dooku
    Engineer Dooku
     



    Ensign Xhin Atte.ps
    Posted March 30th, Round 9 by Ensign Xhin
    Ensign Xhin
     



    Ensign Xhin Atte.ps
    Posted March 30th, Round 9 by Ensign Xhin
    Ensign Xhin
     



    Ensign Xhin attempts to use the holographic projector to project launch authorization codes or navigation charts
    Ensign Xhin copies down whatever he can get from the projector onto paper
    Ensign Xhin checks out the holographic projector for additional options/settings/menus/whatever
    Posted March 30th, Round 9 by Ensign Xhin
    Ensign Xhin
     



    Captain Nathan moved to Captain's Office
    Posted March 30th, Round 9 by Captain Nathan
    Captain Nathan
     



    Engineer Dooku moved to The Bridge
    Engineer Dooku wew
    Posted March 31st, Round 10 by Engineer Dooku
    Engineer Dooku
     

    Ok

    Ensign Xhin moved to Corridor
    Posted March 31st, Round 10 by Ensign Xhin
    Ensign Xhin
     



    Prisoner_Ninja moved to The Bridge
    Posted April 2nd, Round 10 by Prisoner_Ninja
    Prisoner_Ninja
     

    A major event has occurred, check your journal for more information.

    Posted April 3rd, Round 11 by Moonray
    Moonray
     



    Prisoner_Ninja moved to Corridor
    Posted April 5th, Round 11 by Prisoner_Ninja
    Prisoner_Ninja
     

    An event has occurred. Check your journal.

    Posted April 5th, Round 12 by Moonray
    Moonray
     



    Chief Sonny moved to The Bridge
    Posted April 5th, Round 12 by Chief Sonny
    Chief Sonny
     



    Chief Sonny Put on spacesuit
    Posted April 7th, Round 12 by Chief Sonny
    Chief Sonny
     



    Chief Sonny moved to Security Office
    Posted April 8th, Round 13 by Chief Sonny
    Chief Sonny
     



    Chief Sonny moved to Corridor
    Posted April 8th, Round 13 by Chief Sonny
    Chief Sonny
     



    Chief Sonny moved to Captain's Office
    Posted April 13th, Round 15 by Chief Sonny
    Chief Sonny
     



    Chief Sonny moved to Corridor
    Posted April 15th, Round 16 by Chief Sonny
    Chief Sonny
     

    Round update will be delayed (went to do it earlier but only one action had been made so didn't seem worth it). Unsure when I will get chance as I am out for most of the weekend, Monday at latest though!

    Posted April 21st, Round 17 by Moonray
    Moonray
     



    Engineer Dooku moved to Corridor
    Posted April 25th, Round 18 by Engineer Dooku
    Engineer Dooku
     



    Testchar moved to Corridor
    Posted April 26th, Round 19 by Testchar
    Testchar
     



    Prisoner_Ninja uses the ol\' railgun to blast that stupid sentry turret into stupid little pieces
    Prisoner_Ninja finds a way to acquire the information being displayed by the projector - locate the mythical USB port to copy the data onto a USB drive, swipe the source of the display, anything the wide world of Space Technology can do to help
    Posted May 2nd, Round 21 by Prisoner_Ninja
    Prisoner_Ninja
     



    Prisoner_Ninja moved to Corridor
    Posted May 2nd, Round 21 by Prisoner_Ninja
    Prisoner_Ninja
     
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