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Aliens 0: The Prequel - The Bridge
Posted: Posted March 4th by NIFE

The Bridge, Round 24

Dimly lit with dark red emergency lights, the occasional spark from damaged equipment providing your best glimpses of the room.

An array of workstations, from the pilot's chair to the weapons officer's console to the captain's own chair, are mostly in ruins. It looks like sabotaged the ship before you awoke.

Gravity in this room is at extreme levels, being in here at the end of a round will result in injury.

Noteworthy Features
  • Communications Console
    A comms console, it is currently damaged.

  • Captain's Chair
    Comfy AND productive.

  • Weapon's Console
    The weapons officer's console, it looks to be intact.

  • Shield Console
    This console shows that shields are offline!

  • Pilot's Console
    The pilot's console is locked and the current course cannot be altered.



    Characters Here
    /characters_visible_here/

    Exits
    /relationships/

  • There are 35 Replies

    Round 1 Begins

    Posted March 10th, Round 1 by Moonray
    Moonray
     

    Host Message

    All manual actions have been updated. View your journal for details.

    The current round will end in roughly 3 hours time (probably 3pm UTC at the latest). If you wish to use your remaining actions for this round, get them done before then.

    Posted March 12th, Round 1 by Moonray
    Moonray
     

    Host Message

    Due to questions about OOG I have now setup (and you can test) a sort of in game OOG.

    Every character now has a commlink and by default you are on channel 1. There are four public channels, in order to swap channel you must use ONE manual action. You will then swap channel at the end of the round.

    You may also create private channels. To do so just say something like "Creates private channel Alpha" (name must be unique). To share access to a private channel use a manual action to share access. Anyone with access can share access, so be careful who you share with.

    You may only be in one Public Channel at a time, however for hosting simplicity you may be in multiple private channels at the same time.

    Please post any questions in the Main Thread.

    Posted March 12th, Round 1 by Moonray
    Moonray
     

    Round 2 Begins

    Posted March 12th, Round 2 by Moonray
    Moonray
     

    Hmm well this should be pretty obvious

    Ensign Xhin Searches shepards corpse for useful items, especially keycards
    Posted March 12th, Round 2 by Ensign Xhin
    Ensign Xhin
     

    And onwards again

    Ensign Xhin moved to Server Room
    Posted March 12th, Round 2 by Ensign Xhin
    Ensign Xhin
     

    test2

    Testchar (for debugging) moved to Meeting Room
    Posted March 12th, Round 2 by Testchar (for debugging)
    Testchar (for debugging)
     

    Round 3 Begins

    Posted March 14th, Round 3 by Moonray
    Moonray
     

    k

    Ensign Xhin moved to Meeting Room
    Posted March 14th, Round 3 by Ensign Xhin
    Ensign Xhin
     

    The Shepherd's a mess, I guess, I guess!

    [/obscurereferences]

    Prisoner_Ninja randomly picked up Navigation Charts
    Prisoner_Ninja checks the Commander\'s body for anything helpful.
    Prisoner_Ninja investigates the weapons console to see if it\'s of any immediate use. Information about weapons stored onboard, maybe?
    Posted March 15th, Round 3 by Prisoner_Ninja
    Prisoner_Ninja
     

    anyways, cya

    Prisoner_Ninja moved to Server Room
    Posted March 16th, Round 3 by Prisoner_Ninja
    Prisoner_Ninja
     

    Round 4 Begins

    Posted March 16th, Round 4 by Moonray
    Moonray
     

    Remember to check your journal every round for important information. Major events from the previous round will appear in the current round of your journal. (So the major event from the end of Round 3 should currently appear in your journal for Round 4).

    Posted March 16th, Round 4 by Moonray
    Moonray
     

    #babyxitting

    Prisoner_Ninja moved to Captain's Office
    Posted March 16th, Round 4 by Prisoner_Ninja
    Prisoner_Ninja
     

    There will be a 1 day delay on the round ending. I will try to update manual actions before then but deadline will be 3pm (BST, that's UTC+1) tomorrow.

    Posted March 18th, Round 4 by Moonray
    Moonray
     

    Round 5 Begins

    Posted March 19th, Round 5 by Moonray
    Moonray
     

    Round 6 begins

    Posted March 21st, Round 6 by Moonray
    Moonray
     

    Important Update

    After observing how the game runs on NIFE I have decided to add an additional win/lose condition.

    Humans
  • Do NOT allow any aliens to escape with you.

    Aliens
  • If one or both of you escapes on the escape ship (with or without the humans) then the humans will automatically lose.

    I believe there are sufficient objects and abilities in the game world that this is still a balanced option. If you wish to discuss this change please post objections/concerns/thoughts in the main thread.

  • Posted March 21st, Round 6 by Moonray
    Moonray
     

    99999

    Chief Sonny check all areas of the room for any items needed for the shuttle.
    Edited March 26th, Round 7 by Chief Sonny
    Chief Sonny
     

    33333

    Chief Sonny moved to Server Room
    Posted March 27th, Round 8 by Chief Sonny
    Chief Sonny
     

    8888

    Chief Sonny moved to Meeting Room
    Posted March 27th, Round 8 by Chief Sonny
    Chief Sonny
     



    Engineer Dooku randomly picked up Comm Device
    Posted March 31st, Round 10 by Engineer Dooku
    Engineer Dooku
     



    Engineer Dooku moved to Captain's Office
    Posted March 31st, Round 10 by Engineer Dooku
    Engineer Dooku
     



    Engineer Dooku moved to Server Room
    Posted March 31st, Round 10 by Engineer Dooku
    Engineer Dooku
     

    gdi xhin

    Prisoner_Ninja tries to find destination programming for the escape shuttle. Can it maybe be copied off the pilot\'s console to a USB stick?
    Posted April 2nd, Round 10 by Prisoner_Ninja
    Prisoner_Ninja
     

    A major event has occurred, check your journal for more information.

    Posted April 3rd, Round 11 by Moonray
    Moonray
     

    smh

    Prisoner_Ninja moved to Server Room
    Posted April 3rd, Round 11 by Prisoner_Ninja
    Prisoner_Ninja
     



    Prisoner_Ninja moved to Meeting Room
    Posted April 5th, Round 11 by Prisoner_Ninja
    Prisoner_Ninja
     

    An event has occurred. Check your journal.

    Posted April 5th, Round 12 by Moonray
    Moonray
     

    Very little I can do at this point, so I'll try this. Captain Kirk had all kinds of controls on the arms of his chair ;)

    Chief Sonny Check the Captain's Chair to see if there are any controls for the Gravity Generator and if so then turn the generator back on line.
    Edited April 6th, Round 12 by Chief Sonny
    Chief Sonny
     



    Chief Sonny moved to Captain's Office
    Posted April 6th, Round 12 by Chief Sonny
    Chief Sonny
     

    Round update will be delayed (went to do it earlier but only one action had been made so didn't seem worth it). Unsure when I will get chance as I am out for most of the weekend, Monday at latest though!

    Posted April 21st, Round 17 by Moonray
    Moonray
     



    Engineer Dooku moved to Meeting Room
    Engineer Dooku snakes
    Posted April 25th, Round 18 by Engineer Dooku
    Engineer Dooku
     



    Testchar moved to Meeting Room
    Posted April 26th, Round 19 by Testchar
    Testchar
     
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