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The Star Wars Republic/Empire Game

Star Wars Republic/Empire is a game where an informed minority is pitted against an uninformed majority, and is heavily based on the GTX0 Mafia game - with its own Star Wars twists.

The following are general roles and some rules. Everything else will be the same as in the normal Mafia games. Notice there are 2 versions of the game (Republic Era and Empire Era), so pay close attention to which version is in play.

Republic Era rules

In the Republic era, the Sith have arisen, and they want to eliminate their opposition. The denizens of the Republic want to eliminate the new threat. Each member of the Sith knows who everyone in their faction is, making them an informed minority. The much larger group of people, the Republic, does not know who anyone is.

Each night, the Sith have the opportunity to kill one of their enemies. Each day, the Repubic (with the Sith blending in) can vote to arrest someone.

The game is over when either:

1) The Sith equal or outnumbers the Republic

2) The Republic eliminates all of the members of the Sith

Republic roles:

Jedi Knight (Shows up as "Jedi") – A normal role with no special powers.

Obi-Wan Kenobi - At night, this role can investigate one player. If the person is a member of the Republic, he or she will show up as "innocent." If the person is a member of the Sith, he or she will show up as "guilty."

Yoda - The Jedi Grandmaster can choose one person each night. The Grandmaster will go to that person's room. If that person will die for some reason during that night (such as the Sith trying to kill him or her), the Jedi Grandmaster will save his or her life. If the person Yoda guarded was correctly selected by the Dark Lord and would have been turned, Yoda will chase off the Dark Lord (but both identities will remain secret). The Jedi Grandmaster can also save himself or herself.

Mace Windu (Shows up as "Jedi") - All people who enter his chambers at night will be killed by the Jedi Master. If a group (such as the Sith) targets the Jedi Master, only the first person to vote for him will be killed, and the rest will immediately flee, leaving the Jedi Master unharmed.

Anakin Skywalker - This role takes things into his own hands. Once per night, Anakin can kill someone (obviously, hoping to kill a Sith).

Padme/Bail Organa - This is a Republic-sided role that has the incredible power to pardon. He or she may choose to stop ALL killings from occurring during the day round.

Clone Arsonist - Each night round, the Arsonist can torch someone's house. The host will then flip a coin on GTX0. If it is heads, that person will die in the fire. If it is tails, that person will escape their burning home to survive. A burnt house cannot be torched again.

Medical Droid - Being trained in emergency medicine, this person can handle quite a bit of problems in one night. Actually, although much like the Jedi Grandmaster, this role can save two people every night instead of only one. Unfortunately, the Medical Droid cannot heal himself.

Jedi Outcast - The outcast is a Republic-sided role that appears guilty to the Jedi.

Sith roles:

Droid Trooper – A normal role with no special powers.

Dark Lord – Leader of the Sith. If checked by a Jedi, s/he will show up as Republic-allied, or innocent. Every night round, the Dark Lord may choose one person and guess their role. If this guess is correct, that person will be turned to the Dark Side during the night round – unless that person is the Jedi Grandmaster, in which case, nothing happens. They may choose to give the new recruit any powered role of the Sith alignment that is not currently occupied. If this guess is incorrect, the attempt fails, revealing who the Dark Lord is to the entire Republic the next morning.

Dark Sorcerer - Can target one person per day to silence. Once silenced, this person cannot speak for the rest of that day.

General Grievous - The Droid General will take a beating for the Sith. In fact, if a member of the Sith is targeted to be killed during a night round, the Droid General will die instead! Additionally, the Droid General can choose to lynch himself instead of someone else, but will always be lynched for a Sith member. Since this role is supposed to die for a Sith member, this player earns +1 points if he dies to save a Sith member.

Dooku/Ventress - If a person, at any time during the day round, receives 1/3 of the total possible votes, this Sith may elect to kill that person in addition to the person that is lynched during the night. At least 1 vote must be from a non-Sith member.

Droid Spy - Each night, he checks someone's room. At the end of the night round, that person's role will be revealed in the Sith thread.

Sith Probe Droid - Every night, the Probe Droid can select one person. If that person dies that night, the Probe Droid will hide their body, preventing that person's role from being revealed. (Note: This can be used in conjunction with Sith killings, but is not required to be used in this manner). Since the Probe Droid deals with hiding the body, the Probe Droid will be informed of the person's role upon death, but the Republic at large will not.

Third Party Roles:

Force Phantom - The Force Phantom may choose to steal a dead person's role and become that person or they may guess what a living person's role is. If The Force Phantom correctly guesses the living person's role, they copy that person's role and become a second version of him/her. Though technically a third party role, he shows up as a Sith to both the Obi-Wan and in the ratio.

Jango Fett - A third-party role which shows up as a Sith in the Republic/Sith ratio and to Obi-Wan. Each night, the Bounty Hunter will target someone. The host will then flip a coin using GTX0 and if it lands on Heads, you will protect that person by killing the first person who tries to go into their room. If it lands on Tails, the Bounty Hunter will kill the person in that room.

Hosting:

The Game Host (Host) is the one who runs the game. He assigns roles and oversees the game's operation. The Jedi Sith moderator, Trever Leingod, will be the host for the Star Wars games on the GTXO Mafia forum.


“Townie Roles”
Jedi Knight = Townie
Obi-Wan Kenobi = Cop
Yoda = Doctor + Dark Lord warding ability
Mace Windu = Paranoid Gun Owner
Anakin Skywalker = Vigilant
Padme/Bail Organa = Governor
Clone Arsonist = Arsonist
Medical Droid = Paramedic
Jedi Outcast = The Outsider

“Mob Roles”
Droid Trooper = Mafioso
Dark Lord = Godfather + Assassin (except he converts rather than kills)
Dark Sorcerer = Silencer
General Grievous = Thug
Dooku/Ventress = The Executioner
Droid Spy = Mafia Investigator
Sith Probe Droid = The Janitor
Force Ghost = Ghoul
Jango Fett = Lunatic

___________________________________________

Empire Era rules

In the Empire era, the Rebels have arisen, and they want to eliminate their opposition. The denizens of the Empire want to eliminate the new threat. Each member of the Rebel Alliance knows who everyone in their faction is, making them an informed minority. The much larger group of people, the Empire, does not know who anyone is.

Each night, the Rebels have the opportunity to arrest one of their enemies. Each day, the Empire (with the Rebel blending in) can vote to kill someone.

Under certain circumstances, a Jedi can bring someone back from the Dark Side.

The game is over when either:

1) The Rebels equal or outnumbers the Empire

2) The Empire eliminates all of the members of the Rebels

The game will be different depending on which era is currently in play.

Empire roles:

Storm Trooper – A normal role with no special powers.

Dark Apprentice - At night, this role can investigate one player. If the person is a member of the Empire, he or she will show up as "innocent." If the person is a member of the Rebels, he or she will show up as "guilty."

The Emperor - Immune to conversions. He or she may choose to stop ALL killings from occurring during the day round as well. Due to this fact, he is technically immune to day killings entirely.

Darth Vader - All people who enter his chambers at night will be killed by Lord Vader. If a group (such as the Rebels) targets Vader, only the first person to vote for him will be killed, and the rest will immediately flee, leaving Vader unharmed.

Imperial Executioner - If a person, at any time during the day round, receives 1/3 of the total possible votes, the assassin may elect to kill that person in addition to the person that is lynched.

Imperial Assassin - This role takes things into his own hands. Once per night, the Assassin can kill someone (obviously, hoping to kill a Rebel).

Imperial Engineer - Can target one person per day to freeze in carbonite. Once frozen, the selected person cannot speak for the rest of that day.

Medical Droid - Being trained in emergency medicine, this person can handle quite a bit of problems in one night. This role can save two people every night instead of only one. Unfortunately, the Medical Droid cannot heal himself.

Imperial Outcast - The outcast is an Empire-sided role that appears guilty to the Dark Apprentices.

Double Voting Imperial - This person knows how to manipulate the system and make his/her vote count as double during the Day Round.

Rebel roles:

Rebel Trooper – A normal role with no special powers.

Bothan Spy - If checked by a Dark Apprentice, s/he will show up as Empire-allied, or innocent.

Luke Skywalker - The Jedi Knight can choose one person each night. The Jedi Knight will go to that person's room. If that person will die for any reason during that night, the Jedi Knight will save his or her life. The Jedi Knight can also save himself or herself. The Jedi Knight may also choose one person and guess their role during the Night Round. They may choose to give the new recruit any powered role of the Rebel alignment that is not currently occupied. If this guess is wrong, the Jedi Knight’s role is exposed to the Empire, but if it is correct, the selected person will turn to the Rebel Alliance during the day round – unless it is the Emperor, in which case, nothing happens.

Rebel Arsonist - Each night round, the Arsonist can torch someone's house. The host will then flip a coin on GTX0. If it is heads, that person will die in the fire. If it is tails, that person will escape their burning home to survive. A burnt house cannot be torched again.

Chewbacca - The Wookie Warrior will take a beating for the Rebels. In fact, if a member of the Rebels is targeted to be killed during a night round, the Wookie Warrior can choose to die instead! Additionally, the Wookie Warrior can choose to lynch himself instead of someone else. Since this role is supposed to die for a Rebel member, this player earns +1 point if he dies to save a Rebel member. There can be only be 1 Chewbacca throughout any one game, unless the Force Ghost takes over the role after the original dies.

Han Solo - Each night, he checks someone's room. At the end of the night round, that person's role will be revealed in the Rebel thread.

R2D2 - Every night, the Astro-mech Droid can select one person. If that person dies that night, the Astro-mech Droid will hide their body, preventing that person's role from being revealed. (Note: This can be used in conjunction with Rebel killings, but is not required to be used in this manner). Since the Astro-mech Droid deals with hiding the body, the Astro-mech Droid will be informed of the person's role upon death, but the Empire at large will not.

Third Party Roles:

Force Ghost - The Force Ghost is a third-party role which shows up as a Rebel in the Rebel-Empire ratio and to the Dark Apprentice. The Force Ghost may choose to steal a dead person's role and become that person or they may guess what a living person's role is. If The Force Ghost correctly guesses the living person's role, they copy that person's role and become a second version of him/her.

Boba Fett - Boba Fett is a third-party role which shows up as an Imperial in the Rebel-Empire ratio and to the Dark Apprentice. Each night, the Bounty Hunter will target someone. The host will then flip a coin using GTX0 and if it lands on Heads, you will protect that person by killing the first person who tries to go into their room. If it lands on Tails, the Bounty Hunter will kill the person in that room.

Hosting:

The Game Host (Host) is the one who runs the game. He assigns roles and oversees the game's operation. The Jedi Sith moderator, Trever Leingod, will be the host for the Star Wars games on the GTXO Mafia forum.

“Townie Roles”
Storm Trooper = Townie
Dark Apprentice = Cop
Darth Vader = Paranoid Gun Owner
Imperial Assassin = Vigilant
The Emperor = Governor + Immunity
Imperial Engineer = Silencer
Medical Droid = Paramedic
Imperial Outcast = The Outsider
Imperial Executioner = The Executioner

“Mafia Roles”
Rebel Trooper = Mafioso
Bothan Spy = Godfather
Luke Skywalker = Doctor + Assassin (except he converts rather than kills)
Rebel Arsonist = Arsonist
Chewbacca = Thug
Han Solo = Mafia Investigator
R2D2 = The Janitor

“Third Party Roles”
Force Ghost = Ghoul
Boba Fett = Lunatic


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