Some useful terms that may pop up in this forum.
Aimdodging: when a character that is not necessarily faster than a bullet anticipates the path of a bullet and reacts in time to move out of the way.
BFR/BFD: battlefield removal/battlefield destruction. The term for when a character is assumed to have won through stranding, incapacitating or possibly killing the opponent with environmental issues instead of defeating them in a direct fight.
Bloodlusted: a state where a character uses the full extent of their abilities as efficiently as they know how. It does not mean an irrational, blind rage.
Composite: a version of a character that uses all abilities presented in officially-licensed media.
EoS: end of series, usually when a character is at their most powerful.
FTE: faster than eyesight. This means a character is moving too fast for someone else to keep track of their position.
FTS: faster than sound.
FTL: faster than light.
Incap: meaning to force a character to be unable to continue the fight.
NLF: no-limits fallacy. The idea that because a character has not been shown to struggle or fail that they will not in the future or in a deathbattle.
PIS: plot-induced stupidity. This describes instances wherein something that should not logically happen does for the sake of dramatic or narrative reasons.
Plot Armor: the concept that explains important characters failing to get injured, fail or otherwise suffer inconvenience to the point that it strains credibility.
Tank: to take an attack and easily shrug off the effects.
WoG: word of god. Something that a writer says about their product outside of the product itself.
X/10: used to describe the results of ten rounds of fighting between characters. Used to describe odds rather than a literal ten-round bout.
X buster: a way of describing characters by the scale of target that they can destroy with a single attack.
X tonner: a way of describing a character by the amount of weight that they can lift. Mainly useful for low-tier fights.