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Spyro: Reignited Trilogy - two thirds download on physical copy
Posted: Posted August 3rd by Moonray

Lol terrible title!

Anyway, this seems to have become a trend after games became too big to fit on a single bluray disc they simply require that you download everything else.

On paper this is harmless. You're still getting what you paid for and "a lot" of people have an ok internet connection.

But this seems like a bit of a shitty move by companies. For one, there's still a lot of people without good internet (or with no internet) so it immediately excludes them.

Then there's the Jo Nathans who have strongly in favour of actually owning what they buy and not being beholden to the whims of s company who could decide one day it's not worth their time to maintain the download anymore.

Gone are the days where they'd just put extra discs in the box.

I think this "new" way of acquiring "physical" copies is almost certainly a direct result of the forced installation of games on console. Now that you have to install the game it's much easier for them to just say "and now download the rest" whereas in the past there was no guarantee you would install it (if your console was even capable) so they had to provide it all on disc.

Granted this sort of thing is old news for PC gamers where things have almost completely moved to digital download anyway and its not exactly new on console anymore either. But it's still likely to annoy people who buy a game only to find out their box doesn't contain the whole thing.

settingsOptions
There are 14 Replies

It sounds like buying a physical disc is now pointless.. maybe that's their intention.

Posted August 3rd by Xhin
Xhin
The planets are aligned

Personally i don't think this comes down to the game content being too large for a bluray disc as those can have up to a 100GB capacity or that buying a physical disc is pointless, I think it's something along the lines of them still working on the actual last 2 games up to their release date. Maybe it's to fix bugs or optimization.

I feel that we will see physical media (disc and cartridge) get used for atleast another 10 years (another console generation) atleast. People just arent willing to let go of them yet and movies are still being released on them.



Posted August 3rd by Q
Q

Yeah because a disk game is worth nothing because half the game is dlc in most cases now. They want to eliminate the used game business and make everyone pay full price. Season passes and other things you don't really own.

Edited August 3rd by I killed Mufasa
I killed Mufasa
long live the king

It sounds like buying a physical disc is now pointless.. maybe that's their intention.


If say it definitely is their intent. Aside from being cheaper, they also have more control over digital sales and, as Red Leaf noted, it basically kills off second hand game sales putting more money in the publisher's pockets rather than a store.

Personally i don't think this comes down to the game content being too large for a bluray disc as those can have up to a 100GB capacity or that buying a physical disc is pointless, I think it's something along the lines of them still working on the actual last 2 games up to their release date. Maybe it's to fix bugs or optimization.


Got rid of my Xbone months ago and hadn't bought anything physical on it fir longer than that but I was under the, perhaps mistaken, belief they were still using the ~50gb bluray discs for video games.

I feel like if they needed the time for bugs and optimizations they should just be given the time. I realise thats not how the world works, especially for video games, but that won't stop me complaining about it :)

In my mind the physical release should include the entire game fully playable without any extra requirements. I would accept it might have some bugs that would get fixed with online patches, but ideally it should be possible to play the game without ever needing to download anything.


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Spyro: Reignited Trilogy - two thirds download on physical copy
Posted: Posted Last Night by Moonray Edit Report Like Thread Views

Lol terrible title!

Anyway, this seems to have become a trend after games became too big to fit on a single bluray disc they simply require that you download everything else.

On paper this is harmless. You're still getting what you paid for and "a lot" of people have an ok internet connection.

But this seems like a bit of a shitty move by companies. For one, there's still a lot of people without good internet (or with no internet) so it immediately excludes them.

Then there's the Jo Nathans who have strongly in favour of actually owning what they buy and not being beholden to the whims of s company who could decide one day it's not worth their time to maintain the download anymore.

Gone are the days where they'd just put extra discs in the box.

I think this "new" way of acquiring "physical" copies is almost certainly a direct result of the forced installation of games on console. Now that you have to install the game it's much easier for them to just say "and now download the rest" whereas in the past there was no guarantee you would install it (if your console was even capable) so they had to provide it all on disc.

Granted this sort of thing is old news for PC gamers where things have almost completely moved to digital download anyway and its not exactly new on console anymore either. But it's still likely to annoy people who buy a game only to find out their box doesn't contain the whole thing.

settingsOptions There are 3 Replies

It sounds like buying a physical disc is now pointless.. maybe that's their intention.

Posted Last Night Edit Filter Report Like
Xhin


Personally i don't think this comes down to the game content being too large for a bluray disc as those can have up to a 100GB capacity or that buying a physical disc is pointless, I think it's something along the lines of them still working on the actual last 2 games up to their release date. Maybe it's to fix bugs or optimization.

I feel that we will see physical media (disc and cartridge) get used for atleast another 10 years (another console generation) atleast. People just arent willing to let go of them yet and movies are still being released on them.

I won't pretend to be able to guess a time scale but as more and more kids grow up with more as nd more online services and downloadable media it's definitely going to kill off physical media. I basically never buy physical on PC anymore.

Yeah because a disk game is worth nothing because half the game is dlc in most cases now. They want to eliminate the used game business and make everyone pay full price. Season passes and other things you don't really own.


I sort of disagree with you on DLC and sort of don't. The DLC that is made post-release I have no issue with aside from maybe the pricing (seriously they're sometimes half the price of a game for a mere fraction in additional content).

I think my biggest complaint with season passes would be the pre-order nature of them. I don't mind a season pass existing as a bundle of DLC after they've all come out. But this culture if "buy the season pass now for DLC you may not even give a $*** about" is bad.

Posted August 3rd by Moonray
Moonray
 

"Got rid of my Xbone months ago and hadn't bought anything physical on it fir longer than that but I was under the, perhaps mistaken, belief they were still using the ~50gb bluray discs for video games. "

The XBOX S and X have UHD Bluray drives, which can support UHD BLurays that have higher storage capacity than standard bluray discs. However, you are probably right about them staying with standard 50GB blurays due to the OG X1 not having a UHD Bluray drive.

"I feel like if they needed the time for bugs and optimizations they should just be given the time. I realise thats not how the world works, especially for video games, but that won't stop me complaining about it :) "

I Agree, delay the game until everything is ready to ship so the customer gets all content at once without having to get it from multiple sources.

"I won't pretend to be able to guess a time scale but as more and more kids grow up with more as nd more online services and downloadable media it's definitely going to kill off physical media. I basically never buy physical on PC anymore."

Maybe, but there are still those that prefer to have the physical media and it would be unwise for console companies to ignore them and possibly lose their business.

Edit: I am in the middle on buying games digitally and physically. If I see a game on the XBOX, PSN or Nintendo stores on sale, i'll buy them digitally. If I see them on sale physically on Amazon or other retailer, i'll buy it that way. I can see the positives and negatives to both formats.

Edited August 3rd by Q
Q

Yeah because a disk game is worth nothing because half the game is dlc in most cases now. They want to eliminate the used game business and make everyone pay full price. Season passes and other things you don't really own.

I think half is a little bit of an over-estimation. Generally I'd say 20% or so, though it depends on what game. The fact that you have to install games in order to play them even through a disc makes the disc irrelevant. It basically makes it even more inconvenient.

For example I own Dead Rising 4 physically. DR4 has to be downloaded on the system in order to play it which leads to it needing to install around 50 GB just for the base game. If I downloaded the digital copy it would likely be a little more than that anyway. Aside from 3DS and Switch games, I really don't see much of a need for buying physical anymore (sadly). I do enjoy physical copies.

Posted August 3rd by Fox Forever

The main benefit to the disk is it's nice to own something, and it's nice to have the right to sell it, and the artwork can be pleasant for collectors. Look at a game like the original Destiny though. Even the rise of iron or taken king versions. Once you get your one time download of those things, the disk itself is worth about 10 bucks maybe.

Look at super smash bros melee or mario kart 64, they're worth between $60-100 still, and they're both common games for their system. It's because they retain their value and collector incentive. But modern triple a games with the exception of those from Nintendo, can't hold their value because digital sales and content have no inherent value. Even Smash Bros Wii U is gross hard copy because you have to buy the extra characters and levels digitally.

You'd have to make a different xbox live/psn account for every game you buy if you wanted to sell your digital games individually.

Edited August 3rd by I killed Mufasa
I killed Mufasa
long live the king

Like, you go to game stop and look at call of duty black ops iii in the bargain bin, and you realize that if you want the season pass and zombie maps you're still gonna have to pay almost a full brand new game worth of money.

You can't get the full game experience in a bargain bin anymore. Back in 2004 I bought Conker's Bad Fur Day in a bargain bin for 17 bucks before it took it's major price hike. That kind of thing doesn't happen anymore in gaming.

Edited August 3rd by I killed Mufasa
I killed Mufasa
long live the king

I am fine with games like skyrim and oblivion coming out with bugs and having bethesda fix them later through digital patches. Those are free. It's paid content that devalues the purchase.

Anything, season passes, expansions, paid characters and levels - if it comes digitally it devalues the hard copy.

Posted August 3rd by I killed Mufasa
I killed Mufasa
long live the king

Look at super smash bros melee or mario kart 64, they're worth between $60-100 still, and they're both common games for their system. It's because they retain their value and collector incentive. But modern triple a games with the exception of those from Nintendo, can't hold their value because digital sales and content have no inherent value.


Keep in mind that Melee and MK64 are also older games and were manufactured in smaller runs. The content split is also a large problem, but that's not the only reason.

Posted August 3rd by Cruinn-Annuin

Mario Kart 64 and Super Smash Bros. Melee both have more than 8 million hard sales. They're just popular. But Halo 3 is arguably equally popular in it's time, and it's worth like 5 bucks now because all the value is in map packs and xbox live.

It has very little intrinsic value of it's own other than nostalgia.

Edited August 3rd by I killed Mufasa
I killed Mufasa
long live the king

Mario Kart 64 is the single most common N64 game in existence. It's just a very good game.

Posted August 3rd by I killed Mufasa
I killed Mufasa
long live the king

I guess I don't care what value any of my games have as a "collectors item" down the road. I get them because I want the entertainment. I agree there's a debate to be had about whether or not you own something digital when bought through stores like Steam/Xbox/etc but that's why I've been gravitating towards GoG more lately as they provide you with the full installer whenever possible so you can keep your own copy and install it wherever & whenever you want.

I think the "problem" with my opinion though is it comes from someone who doesn't really care at all about competitive play or online play with random people all that much. So for me if I got a cheap copy of a shooter I wouldn't care that the DLC exists because I'd just be playing with LAN or online (on the maps I had) with friends.

Posted August 3rd by Moonray
Moonray
 

Like to this day last gen's Black Ops II's season pass is still $50, occasionally dipping to 25 for black friday and call of duty specific sales. At least Bethesda eventually releases an edition where the dlc is included and fully on disk (not just a download).

Posted August 3rd by I killed Mufasa
I killed Mufasa
long live the king
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