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I've got about 5 hours on this game and I'm loving it!

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There are 45 Replies

Been hearing good things about it! Definitely interested in playing it. Won't be getting it for a while though. Definitely can't be dropping $60 right now.

Posted September 7th by Jet Presto

I'm a couple hours into watching a Let's Play of it. The web-slinging travel looks really fun. I just wish the guy who was playing would be trying to interact more on the street level -- how much can you do, exactly? I notice he can knock people down when he comes in on a landing, but can you kill NPC's or really fuck with them, GTA style?

A couple of things I notice, too, is that there are A LOT of skills and moves, even at the beginning. Seems like it would be really hard to utilize them all naturally.

Also, I know this is Spiderman, and you're playing as Peter Parker, but his dialogue and personality come off pretty cheesy.

Posted September 8th by Agis
Agis
 

No, you can't mess around with NPCs

Posted September 8th by -Riku-
-Riku-
 

:/

Posted September 9th by Agis
Agis
 

Why would that be part of a Spider-man game, though?

Posted September 9th by Jet Presto

It wouldn't, honestly.

Spider-Man is pretty AMAZING. Dare I say, SPECTACULAR?

Also, I know this is Spiderman, and you're playing as Peter Parker, but his dialogue and personality come off pretty cheesy.


Yeah? It's Spider-Man... Bad jokes and cheese galore.

I like Mary Jane in this game. Not just for her gameplay segments, but I kind of dig that she's not so...shallow. Then again, this is an older Mary Jane. She can come off as a dumb bimbo from time to time in the comics, so I like this direction with her character. Not that I ever hated her in the comics, but why would a geek like Peter be attracted to a woman who eventually becomes a model? I dunno, just praising Mary Jane's character. Thank goodness she's a redhead in this game! Not like that OTHER MJ in Homecoming...

Posted September 9th by Laxan
Laxan
 

It would be fun and take advantage of the best part of the game, web-slinging and interacting with the city.

Also, I thought Mary Jane and the whole dynamic with Peter was pretty annoying. Just so full of teenage cliches.

Posted September 9th by Agis
Agis
 

Whoops. Sorry. I meant the like, "can you kill NPCs" thing. Seems a strange thing to include in a Spider-man game. Interacting though would be cool (besides strutting and pointing at people on the street.)

Posted September 9th by Jet Presto

I also really like this version of MJ. I feel like this MJ is what Iris on the Flash could have been in the hands of capable writers. Right now I'd say my biggest complaint is the side quests. It's not that they're not fun or anything, it's that I was hoping they would tie-in to other members of the rogues gallery. I'm not expecting to fight Spidey's various enemies, but I would like one or two of them to have an appearance in the game outside of the ones I mentioned.

In terms of combat I would say it's perfect for a Spider-Man game, though it can be tough. The skill tree could use a bit of tweaking. One skill you can learn is disarming enemies, but it takes up three slots (small melee weapons, guns and shields, and big weapons) and there's no skill to make disarming them easier or faster. Also, there aren't many, if any, perks that make obtaining Focus easier and that makes it harder for you to do a finisher or give yourself a good healing boost. The enemies in this game are tough and I love it! In the Arkham games, the weakest of thugs never really posed a threat even in large groups. In this game, however, every group of enemies can be dangerous. For example, if a guy had a crowbar in the Arkham games you could still keep your combo going just by punching them like any other goon. In Spider-Man you have to hold the punch button in order to launch them into the air just so you can do some damage.

Stealth isn't as thorough as combat. You really only have three ways to quietly take out enemies plus one or two more ways via gadgets, and the gadgets are awesome.

Posted September 9th by -Riku-
-Riku-
 

but why would a geek like Peter be attracted to a woman who eventually becomes a model?

because shes attractive?

Posted September 9th by S.O.H.
S.O.H.
 

Well, Jet, the question is basically how a Spiderman game could incorporate the player doing some evil things. I've been thinking about that a bit, and I think the best way would be to incorporate Venom. See, Venom could be sort of a dormant infection inside Peter, and through actions, dialogue options and decisions in the story, you could sort of decide if that's what Spiderman becomes. Now, admittedly, that's a whole different game, but I think it would add a really fun RPG element into the game.

Posted September 10th by Agis
Agis
 

Too bad it's a ps4 exclusive. If it were on PC you could mod it to do stuff like that. There should be an open world super villain game where you can prank and fuck with everyone.

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

I mean, I guess there is. It's called Goat Simulator. XD

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

Now, admittedly, that's a whole different game


Yeah. It's called "Web of Shadows."

I've never found Venom that great a villain. I'm also pretty sure Peter Parker never really killed anyone even with the symbiote. Like a game could maybe push you down a darker path, but once it enables you to kill people, you sort of lose the plot of your titular character.

Posted September 10th by Jet Presto

Like a game could maybe push you down a darker path, but once it enables you to kill people, you sort of lose the plot of your titular character.

That's the problem with games like this based on popular culture. In a game like Elder Scrolls, KOTOR, Mass effect, or Dark Souls you can make your character as good or as evil as you want.

That's why a game like spiderman is one-dimensional. Who cares about the plot? The player should have free reign on how they want to play their own headcannon.

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

Letting the player fuck around is the most important element in every single game ever made.

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

Yeah, maybe it does.

But I still can't help but think that the mechanics, gameplay and city map lend itself really well to some mayhem.

Posted September 10th by Agis
Agis
 

Exactly. Have a mode that lets you play as green goblin or something. Blow people up with grenades.

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

Okay that would be cool. Maybe unlock some of the bad guys as you beat them and maybe play in some kind of free-for-all mode.

Posted September 10th by Agis
Agis
 

Letting the player fuck around is more important than the story? What kind of logic is that? The game has an original story to tell and it does it well. One-dimensional? Not in the slightest. Throughout the game, Spidey is questioning if helping get the kingpin arrested was a bad thing since the city is now a war zone between the Demons and Fisk's thugs, plus all the other criminals who have come out of hiding now that the Kingpin is in jail

Posted September 10th by -Riku-
-Riku-
 

I kind of found it jarring that you can knock thugs off of the top of buildings since I thought Spider-Man doesn't kill people. But then, was it really ever established that the no killing people thing is a moral dilemma for Peter like it is Batman? It IS fun to knock thugs off of buildings, but they kind of die.

Posted September 10th by Laxan
Laxan
 

They don't die, they just disappear into thin air lol. In all seriousness it's probably that the programmers forgot to give the rooftops invisible walls like in the Arkham games. If a guy was on a platform high above they couldn't fall or get knocked off. There were times where I would use my REC on an armored thug and he would hit an invisible wall

Posted September 10th by -Riku-
-Riku-
 

Letting the player fuck around is more important than the story?

Of course it is. Letting people fuck around is what makes it a game. otherwise it's just a pretty, animated visual novel. I am not saying spiderman allows none of this either. I am just defending my general point that letting players fuck around is what makes games like mario, zelda, pokemon, banjo kazooie, kingdom hearts, final fantasy, gta, assassin's creed, elder scrolls, dark souls, forza horizon, every sports game EA has ever made, etc, worth playing.

If all you have is a story then write a book or make a tv show or movie. The Last Of Us had a great story but it also had a great environment and plenty of ways to interact with it. Story is an element of gaming not the central theme.

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

Happy everyone is enjoying Spider-Man PS4 but did we all forget about Spider-Man PS1?

Posted September 10th by 60b
60b
 

Spiderman PS1 is one of the best games ever made for that console. It was truly ahead of it's time.

Posted September 10th by I killed Mufasa
I killed Mufasa
long live the king

Never played the ps1 Spider-Man game.

Posted September 10th by -Riku-
-Riku-
 

I think Insomniac intended for you to knock thugs off of the top of roofs as you unlock bonus tokens for knocking some thugs off in certain crime missions.

Posted September 10th by Laxan
Laxan
 

@Laxan, turns out if you knock/kick an enemy from a rooftop Spidey automatically webs them to the building

Posted September 11th by -Riku-
-Riku-
 

Having finished the storyline, I will gladly say this is the best Spider-Man story I've ever experienced.

Posted September 11th by -Riku-
-Riku-
 

Yeah. I was actually coming in here to comment on the fact that they automatically are webbed to walls because I noticed that yesterday! Haha! So, Spidey DOES NOT kill criminals. He has a moral responsibility.

Posted September 12th by Laxan
Laxan
 

Yeah, Spider-man is definitely a strictly no killing superhero.

Read a bit about that stupid proposal easter egg in there. Not sure why anyone thought that was a good idea, but dang.

Posted September 13th by Jet Presto

@IKM what exactly do you mean by "fucking around"? Cause I've played plenty of Pokemon and Final Fantasy games and they don't let you mess with stuff in the same way as open world games. You can talk to NPCs, read stuff, open chests, and stuff like that but nothing that really affects the world around you. Although you could make an argument for FFXV

Posted September 14th by -Riku-
-Riku-
 

In FF and Pokemon you can just go around and do random things like play cards, hatch eggs, ride bikes or chocobos, train chocobos in some cases, enter contests, enter tournaments. Fucking around doesn't necessarily mean hacking the game or using mods. It's all the little stuff that keeps your interest up while you're not grinding through the main quest.

Posted September 14th by I killed Mufasa
I killed Mufasa
long live the king

-Riku-, answer me this, in Mario 64 did you ever drop a baby penguin into nothingness just because you could?

Posted September 14th by Agis
Agis
 

^Who didn't?

Posted September 14th by Fox Forever

I never had an n64 and have only played the first level of Mario 64

Posted September 14th by -Riku-
-Riku-
 

I platinumed the game last night. The last trophy was visiting Uncle Ben's grave. I wonder if the DLC will be any good.

Posted September 15th by Laxan
Laxan
 

I still haven't completed all of Task Master's challenges yet. I've gotten silver medals on a few of the combat ones but any others I've done have been bronze. Have you completed all the in-game "challenges"? Not the Task Master stuff, but the ones you get by running on buildings, power jumping off of stuff, etc...

Posted September 15th by -Riku-
-Riku-
 

Read a bit about that stupid proposal easter egg in there. Not sure why anyone thought that was a good idea, but dang.


Might not have been in this situation given how it ended but these sort of easter eggs have been done successfully in the past.

-Riku-, answer me this, in Mario 64 did you ever drop a baby penguin into nothingness just because you could?

^Who didn't?


It's weird because as a kid I did this without a second thought... But as an adult I'd probably hate myself for doing it...

Edited September 16th by Moonray
Moonray
 

I mean, I'm not super into hyper public proposals, but it sounded like everything about this particular one was pretty indicative of an unhealthy person, which makes it feel a bit worse.

Anyway, back to the game proper: I got it yesterday and played a few hours. I really enjoy it. Noticed I still have some muscle memory from Spider-man 2: The Video Game (I keep hitting R2 and L2 to web zip when it's just X. Pretty sure that was from Spider-man 2.) Swinging feels a lot better than some past Spidey games, but I don't remember how it worked in, like, Ultimate Spider-man or Web of Shadows. Gonna go back and replay a bunch after this (except Spider-man 2, because that game is garbage).

That said, it's basically Arkham Knight with Spider-man and color. I enjoy it, but it's got a lot of the same trappings as every open world game. I'm into trying to unlock all the suits, but I realize it's going to be tedious, boring, and time consuming. I already shutter whenever I open my map and just see the seemingly endless supply of boring side quests that will certainly make up the majority of the game.

I don't know that I think it's amazing or anything, but it is fun overall.

Posted September 16th by Jet Presto

Is the story good? The combat looks fun.

Posted September 16th by S.O.H.
S.O.H.
 

The story is really good, though the second act can be a little slow in the second act. The third act is, imo, the best part of the story. I won't spoil it, but the build up gives a huge payoff and it takes for an emotional ride. There are a few times where you play as someone other than Peter/Spider-man and they're a nice change of pace.

The actual side quests themselves aren't all that great tbh. They lack any really depth and don't really offer much in terms of a reward. Now the other side content, while also lacking in the writing department, do offer up different rewards that you use to unlock new suits and gadgets. Enemy bases, Harry's research stations, Task Maser challenges, and crimes all give you tokens upon completion as well as a good boost of experience. There's also a thing where you have to catch 12 pigeons for a homeless guy, but they just give you more research tokens.

As for the combat, it is similar to Batman but there are a few differences. For one you don't really have a counter button, only dodge. Combat in Batman gave you several different takedowns to use when your combo was high enough, but in Spider-man you only have one. Plus in Spider-man you can have aerial combat plus ground combat. With each suit you unlock you also unlock new suit powers that can help you in combat. You also can heal yourself using your focus, which has saved me from dying a lot more than I already did. Then there's the gadgets themselves. These don't add to your combo count like in Batman, but they are all useful in combat and can be launched with one push of a button. Plus the gadgets here aren't unlimited. You only have a small number of times you can use each gadget before you run out.

All in all, the first few hours may not make the game seem like it's worth the hype (I've heard people say it should be GOTY and idk if it's THAT good), but keep playing and you'll find yourself engulfed by the game

Posted September 16th by -Riku-
-Riku-
 

I know the comparisons are getting old but to compare it to the Arkham series:

- i find combat to be a big step over any of the Arkham games once i was used to it. It gives you so many options and being able to easily take fights to different levels of a given area helps prevent repetition.

- Movement and mobility is also superior in Spider-Man and may be the best time I've ever had moving around in a game like this. Part of this is inherent to the character, its not like they can 'fix' Batman given the nature of the way he moves.

- I appreciate the plot's emphasis on character over the Arkham series though I'm not sure what i feel about the plot itself vas the Arkham series yet.

- The bosses in Spider-Man, though not too many, were all brilliant though I do feel Arkham City does win out overall' Origins is only a tad behind Spider-Man and after that there's Asylum had Knight far behind.

- While I enjoy the linear stealth sequences in Spider-Man, the primary stealth mechanics of the main game don't feel nearly as refined as Batmans. Unless there are sniper, I generally don't bother with sneaking around. I feel the options are too limited, the spider sense HUD too underpowered and its a pain to hide yourself once caught.

- The side missions feel lacking compared to the Arkham games (except Asylum that didn't really have any). They're light on story, fearure ho notable supervillains plus there's an overreliance on timed challenges that personally annoys me.

- to end a better note for Spider-Man, I really appreciate its progression system and how rewarding it is. It really motivates you to want to busy yourself with the more repetitive quests. Also its nice that I don't have to pay for costumes.


And thats sums up my feeoings.


Posted September 17th by Gigashadow

Yeah, the stealth portions were pretty weak compared to other aspects of the game. You only had sniper thugs and assault rifle thugs with no variation. Whereas in the Arkham games you had those two plus armored thugs, thugs with heat tracking goggles, thugs with proximity mines, and thugs with jammers. Now I realize that last one wouldn't do anything for Spider-Man, but my point is they should have done more with the stealth sections.

Posted September 18th by -Riku-
-Riku-
 

I am, thankfully, done with backpacks, Fisk bases, and location snapshots. There's a bit too much Spider-man 2: The Video Game influence on this game for my tastes. Still liking it, but it's nice - 3 hours later - to actually do a story mission again.

I don't like how open world games put in literal busy-work that is tedious, repetitive, and not very fun, and do it in a way that feels designed to make people crazy (I'd like to be able to turn those location markers off so I don't feel pulled to do those things).

Posted September 18th by Jet Presto
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