Something I miss about old Final Fantasy
Posted: Posted November 18th, 2019 by Axem Great Water
View Source Report Thread Views

I've been playing some SNES-era Final Fantasy games, and it suddenly struck me how much I miss having to buy new spells. It's kind of a small thing, and the change admittedly makes things more convenient, I feel like it subtracts from the worldbuilding. Instead of just randomly learning new spells when you got strong enough, you had to pay for lessons, or spellbooks, or whatever.

There are 2 Replies

Hm. I actually dislike buying spells. It makes it feel like your magical prowess is less...I don't know, believable or earned? I prefer to learn magic from equipment or weapons, a la Final Fantasy IX.

Posted November 18th, 2019 by Laxan
View Source Quote Report

I liked that system, but not necessarily any more or less than the "learn at a certain level," or the late SNES/PS1 era of learning spells based on summons or weapons you equipped. I don't necessarily think one system is innately more absorbing into the world than others (like, I think learning spells from materia made sense for VII, or Espers in VI). But I do see that in some games, it was more immersive to think of it as having to purchase like a scroll or something to learn the incantation.

Posted November 18th, 2019 by Jet Presto
View Source Quote Report
Reply to: Something I miss about old Final Fantasy
Enter your message here

Rules | Report Issue | Request Feature | Roadmap Facebook Page | Discord Group
GTX0 © 2009-2020 Xhin GameTalk © 1999-2008 lives on
You are not forgotten, Kevin, Liane, Norma, Jason, and Garrett