GTX0 AnnouncementsFeedbackHelp | SandboxNewest Posts | Replies | Hottest
NIFE UpdatesRoadmapRequests | HelpDiscuss Game Worlds

So, quirks update + general update
Posted: Posted April 21st, 2017 by Xhin

  • Captions can show the person who posted the image (ie, picture threads work 100% now)

  • Sample data works across the board now (including the new data types)

  • There's a "flush sample data" button that lets you do that.

    I'm having some trouble working with this engine, which I think comes down to two things:

  • It does way too many things, which aren't documented in any way

  • The file that renders everything has become an absolute monster, spanning 800 lines of poorly-streamlined code with exceptions and new features added in willy-nilly.

    At this point I'm going to aim to release a working version of what I have, rather than add more features to it. It already does quite a bit, and will be useful for all kinds of things on GTX0. To get there, I'll definitely need to document what it does and restructure the massive file so working on it will be sane again.

    After that though there's not really anything left of the project -- mostly just a bunch of integration tasks, making it more intuitive, and bugfixing.

    I do need to get back to Automafia afterwards, but it's evidently suffering from its own set of end-of-project problems, so I'll probably hit the chat feature instead so I can keep my pace up.

  • Site Rules | Complaints Process | Register Complaint Facebook Page
    GTX0 © 2009-2017 Xhin GameTalk © 1999-2008 lives on