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Quit My Job on Monday and Opened a Business Bank Account Today
Posted: Posted July 24th
Edited July 24th by Laxan
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Hey, everyone. How's life?

So, I'm officially a full-time indie game dev now! I quit working for the corporation with no future opportunities officially on Monday. It's been a busy week with mostly "business" stuff. Earlier today we finally opened a business bank account together for Positive Concept Games. When we got home, we applied for a business credit card through Chase but were swiftly rejected! We don't know why yet. We assumed since both of our credit scores are great that it wouldn't be too hard to get a business credit card despite having no credit history in our company. But nope! We believe that not officially having any income/revenue for the company is what got us rejected, so that's a bummer and first mistake we've made as a company (getting rejected by a credit card company hurts your credit score, too, I think).

Otherwise, very productive week! I think we're almost done with all the "business" stuff to legally run a Kickstarter campaign, so we can focus completely on our game next month until the demo is ready for testing. :)

I think I'll start drawing again tomorrow (haven't been able to because of the stress of my day job and setting up business things for Positive Concept Games)....



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Quit My Job on Monday and Opened a Business Bank Account Today


Awesome! Good luck with that career change -- game development can be a huge pain in the ass sometimes but it's very rewarding and fulfilling too.

getting rejected by a credit card company hurts your credit score, too, I think


Sneezing wrong hurts your credit score. It's a pretty obtuse set of rules overall.

How goes the game development?

Posted July 24th by Xhin
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Xhin
 

Thanks! I know game development is tough, but we've technically been doing it for more than a decade, so we know how to iron out the frustrations (really, it's mostly the amount of time it takes to complete small things at this point--my partner has gotten excellent at fixing programming bugs quickly and programming new stuff in efficiently otherwise).

But really, this version of our game you're about to see has been in development since 2016, so it's four years of trying to get it to the point where it's at while simultaneously working full time jobs.

Development is going great! There's a ton of motivation to get Project Shrine (temporary title) out there so we can earn income again. There seems to be excellent progress either in graphics, music, gameplay, or general design almost everyday. We realized that working full time jobs is what was holding us back (hence why we've both quit and are banking on crowdfunding to get us through the next couple of years).

I'd say, when you test/play the demo, Project Shrine will have basically 2 out of 7 levels/dungeons completed in development (this is in terms of an action RPG). :)

Posted July 24th by Laxan
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Laxan
 

Nice. Sorry to hear about the credit card thing. I started building it when I started my big boy job and it was easy enough to get a respectable score within a couple of years. It helps when you have no debt I guess.

As for myself I’m getting a clearer idea as to what path to take education and career wise. I’m also going to start hunting for jobs out of state and just take the plunge of a year of work. Right now I’m very much interested in returning to Guatemala with the Peace Corps but if things aren’t better by next fall I will be taking the grad school plunge. (Either an MPA/MALAS dual degree or MBA/MALAS)

MALAS= Master of Arts Latin American Studies.

I’m not sure what I would do if the option is there to return to the peace corps and my old site and I get offered a complete full ride for 3 years of study for the programs I apply to. We will see what life throws at me.

I would like to try out your game when a demo becomes available.

Posted July 24th by S.O.H.
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S.O.H.
 

We don't yet know what it's going to take to get a credit card in the company name. Clearly it isn't just our personal credit since we both have excellent credit. It's probably the fact that we have $0 of income for the company right now until we are successfully funded. It could also be because we're too new of a company, but I don't know. We're very new to owning a business. Chase should send us something in the mail that details why we were rejected for a business credit card.

That's great to read! I think education is one of the more honorable professions, so I hope it all turns out swell. It sounds like very hard work to get all those degrees and masters. :)

The free demo will be available sometime in September. Hopefully....

Posted July 24th by Laxan
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Laxan
 

Exciting but scary time I imagine, shame about your credit card thing but you're probably right it's probably just down to the business having no history of income & being brand new.

As always I hope this goes well for you :)

As someone who has dabbled in making games more from a hobby perspective just to see what I can cobble together I respect your dedication sticking with the project and turning it into a career. I definitely have never had the focus to keep anything going beyond experimenting with ideas, though that may be because by the time I get home from work I just want to unwind playing games rather than making them :P

Posted July 24th by Moonray
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Moonray
 

Thank you for all the encouragement! Going to need it during this difficult time period!

I definitely have never had the focus to keep anything going beyond experimenting with ideas, though that may be because by the time I get home from work I just want to unwind playing games rather than making them :P


That's the problem right there, isn't it? It's because you probably work for a job you don't have any real passion for that you never feel the motivation to explore your creative endeavors. At least that's the conclusion we came to and decided it's best to quit our corporate day jobs and take a shot at doing something we love instead of regretting and never knowing whether or not we would have made it.

I despise the corporate working lifestyle and wish to fight against it for the remainder of my life. We need to change things in this world so that people are free to explore their passions and desires, namely in the field of art and science.

Edited July 25th by Laxan
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Laxan
 


But really, this version of our game you're about to see has been in development since 2016


Sounds awesome! Let me know when I can play/playtest it. :)

so it's four years of trying to get it to the point where it's at while simultaneously working full time jobs.


It's because you probably work for a job you don't have any real passion for that you never feel the motivation to explore your creative endeavors.


Man, I know that feel. A worldwide pandemic is probably a good time to get personal projects done.

I definitely have never had the focus to keep anything going beyond experimenting with ideas


*Shakes fist at you in NIFE*

I despise the corporate working lifestyle


It's better than the blue-collar working lifestyle. But yeah the corporate world is no picnic either.

We need to change things in this world so that people are free to explore their passions and desires, namely in the field of art and science.


I've thought about that a lot over the last few years. Some kind of basic income would probably make the most sense.

Posted July 25th by Xhin
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Xhin
 

That's the problem right there, isn't it? It's because you probably work for a job you don't have any real passion for that you never feel the motivation to explore your creative endeavors. At least that's the conclusion we came to and decided it's best to quit our corporate day jobs and take a shot at doing something we love instead of regretting and never knowing whether or not we would have made it.


Ah, alas I do have a passion for my job and that's the problem really. I put a lot into my work as a result. But I work for a school, not for a business, so the environment is very different. It's not perfect, but no job is.

I get a fair bit of time off during Summer (aka right now) which is often when I do things just for me, but it's always a mad rush when schools reopen in September so that's usually when it all goes wrong :P

It's highly unlikely I would ever consider working for a business or corporation even though I am well aware I could be earning significantly more money if I did so. If I had to I would, but for as long as I'm able to avoid it I will.

It would definitely be a nice idea to do what you're doing, but because I've got a safe job and a job I enjoy I just couldn't do it. Who knows though, maybe I'll finish one of my hobby game projects one day :)

I despise the corporate working lifestyle and wish to fight against it for the remainder of my life. We need to change things in this world so that people are free to explore their passions and desires, namely in the field of art and science.


I am very much in agreement with this.

*Shakes fist at you in NIFE*


Lol, yea that is partly why I've never finished much with NIFE. The other reason is pretty much all the players I had for Adventure just kinda slowly left the site so my motivation to work on a bigger project with it died out.

A worldwide pandemic is probably a good time to get personal projects done.


I'm one of the lucky people who got to carry one working from home so the pandemic didn't really give me any extra free time, it just moved my place of work temporarily. But I am grateful that I'm in a position where I didn't have to worry about my job at all during this time.

Posted July 25th by Moonray
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Moonray
 

I'm very happy that what you're doing for a living is something you're passionate about. You shouldn't feel bad about "not making a game" in that case! :)

But I do mean in a general sense... Working for a job that is unfulfilling and doesn't bring you any real sense of daily satisfaction is the prime generator for lack of motivation to pursue your dreams. And, honestly, some people just aren't built to be corporate slaves...like me.

And god, I LOVE making video games! There is no higher form of art in digital entertainment that matches this medium to me because it brings everything that matters in art together in one place: animation, music, acting, writing, interactive user-base....just everything! It's really amazing.

Posted July 25th by Laxan
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Laxan
 


But I work for a school, not for a business, so the environment is very different. It's not perfect, but no job is.


What kind of school do you work for? What is your job again?

maybe I'll finish one of my hobby game projects one day :)


What game projects do you have?

Lol, yea that is partly why I've never finished much with NIFE. The other reason is pretty much all the players I had for Adventure just kinda slowly left the site so my motivation to work on a bigger project with it died out.


Reasonable I guess. I quit working on it (for the time being) because it made more sense to put that kind of work into an actual game, rather than something that first requires game creators to do work in it. Actual games are way way more marketable as well.

I'm one of the lucky people who got to carry one working from home so the pandemic didn't really give me any extra free time


Meanwhile, I've been working from home for the past year anyway so the pandemic didn't affect anything work-related whatsoever.

Working for a job that is unfulfilling and doesn't bring you any real sense of daily satisfaction is the prime generator for lack of motivation to pursue your dreams.


I don't know, I've found myself to be way more driven towards extracurricular stuff in that kind of environment. Doing something satisfying makes you leave the job with the sense of "Well, I already did something productive today, should relax now".

And god, I LOVE making video games! There is no higher form of art in digital entertainment that matches this medium to me because it brings everything that matters in art together in one place


Yeah agreed with that -- it kind of sticks all my hobbies into the same project, which is really cool. I can variously focus on programming, building systems, lore, story, aesthetics, etc.

Posted July 25th by Xhin
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Xhin
 
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