More than anything, I need to get NIFE to a point where I can advertise it to potential Hosts (and have examples and tutorials and documentation available for them). I'll continue working on it too but this is essential.
I've pared down everything non-essential here and come up with a better checklist:
Foe editor is a necessity
Integrate battle actions better
Integrate player communication better
Keep the profiles the same but have better context for new features. A bigger update can come later.
Game Instancing, but I have to do that last
I really need to test Weapons v3
Polish everything from the perspective of a new Host looking to make a game
Polish everything from the perspective of a new player
Polish the actual interfaces where necessary (they're pretty good already honestly)
Document all panels
Write up Quickstart guides
Write up the actual advertising posts
I want to make around 3 very very short games and launch them at the same time as alpha launches:
A general arena-type game that crams as many NIFE features in there as possible and ultimately culminates in pvp combat
A single-player maze
A single-player pure exploration game -- maybe a town or something.