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Modders are overclocking the Switch on handheld mode to play at docked speeds!
Posted: Posted February 12th
Edited February 12th by ShadowFox08
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And its quite impressive. Though battery life takes a major hit.. 3 hr games turn to 1.5-2hrs. Main thing is to mae sure it doesn't get too hot.

307mHz(lowest handheld speed) or 157 GFLOPs and 768Hz(docked speed) or 393 GFLOPs.

Important to note there is a 2.5X GPU power/speed difference between these two modes, and there is also an optional handheld boost mode for games like Zelda BOTW in which clock speeds are around 384mHZ in handheld. Not to mention that Switch bandwidth is 1331MHz in handheld and 1600MHz in docked specs, which is only a 20%% speed boost. This could explain why loz botw doesn't go from a 720p to 1080p in docked mode, and instead goes to 900p. You need 2.25 GPU power for that, and something equivalent with RAM speed. CPU speeds stay the same in handheld and docked mode at 1020MHz. https://www.eurogamer.net/articles/digitalfoundry-2017-the-legend-of-zelda-breath-of-the-wild-face-off
In addition, Switch at 157 GFLOPs performs around or modestly better than Wii U GPU at 176 GFLOPs due to much newer and more efficient hardware.

Here's more instances of people uplocking switch handheld with a mod:
https://gbatemp.net/threads/gpu-handheld-mode-overclock-soon-available.529123/ https://gbatemp.net/threads/xenoblade-chronicles-2-graphics-settings.529436/
Really can't wait for a Switch pro to handle docked specs in handheld without battery life taking a major hit.

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