Let's Talk RPGs - I'm Making a Game
Posted: Posted February 3rd, 2018 by mariomguy
So, I had a generic concept for an RPG/Adventure game that I want to make for mobile. The main character is a robot and can send electricity via contact with special pads on his hands and feet. I have a plethora of general gameplay concepts for this:
Power up elevators
Turn lights and doors on
Magnetic attraction (attract objects, cling to magnets, possible walking on walls, charge objects + or - and let them attract or repel)
Super high power jump
Launch everyday objects (just with electricity)
Possible projectiles, beams
Contact abilities (holding a metal rod)
...But I really DON'T want to make another RPG with a million turn-based battles and combat. I'd much rather focus on the adventure gameplay elements, like Zelda. I'd prefer to make this game about the puzzles, quests, adventure, and story, with some elements of platforming.
I'd like to get a discussion going about everyone's favorite parts from RPGs and action/adventure games outside of the battles.
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