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This was inspired by a video GamingBolt did a couple days ago https://youtu.be/KXXhBoW_M5A


So excluding any of the Souls games, what modern video game levels have you found difficult? I have three in mind. Quarry Junction from Fallout New Vegas, Courier's Mile from Fallout New Vegas, and Transport to Remembrance from Kingdom Hearts 2.5 HD ReMix.

Quarry Junction is crawling with various types of Deathclaws and they are terrifying and deadly. The mother and Alpha Male Deathclaws are two of the toughest enemies in the game. Even when I'm wearing Power Armor these beasts still manage to make the fight difficult and fatal.

Courier's Mile is unlocked after you launch the missile from Ashton (I think that's where it comes from). The area is not only filled with radiation, but also irradiated marked men and Deathclaws. The enemies here can kill you fairly quickly and I think there are proximity mines as well. Even with lots of Rad-Away and Stimpaks, this place will keep you on your toes

Transport to Remembrance is where I have died many times. While the previous sections were tough, you at least had the option to run away. You don't have that luxury here. The long corridor is filled with three event battles and a multitude of enemy waves. Assassins, berserkers, snipers, dancers, dragoons, and casters all inhabit this area. Every time you trigger an event battle you are locked into a small section and must beat every wave thrown at you. Even with my ultimate keyblade and maxed out Sora, I still struggle. I have died multiple times here and I'm glad I have limit form because that has saved me a few times from dying too soon

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There are 18 Replies

So excluding any of the Souls games


Uh, why?

Posted February 12th by Orion Nebula
Orion Nebula
 

Just a thought, but what do you consider a "modern" game? Like, made after what year/in what era?

Posted February 12th by Black Yoshi
Black Yoshi

If "modern" also covers recent versions of older games, then my answer is all of NetHack. But since that game was originally released in the '80s, I don't think it counts.

I Wanna Be The Guy is probably the go-to for actual modern games (PC, 2007). Also notable is Ninja Gaiden (Xbox, 2004). That was a real mother fucker, even on the lowest difficulty. Dwarf Fortress (PC, 2006) is like a modern NetHack in terms of how complicated it is, but it's pretty obscure.

Edited February 12th by nullfather
nullfather

Transport to Remembrance is where I have died many times.

As someone who has just done a 100% Critical playthrough of KH2:FM, I can relate.

Garden of Assemblage, by extension, was even harder, if that counts as part of your definition.

Posted February 12th by Arch
Arch
 

I excluded the Souls games because they're difficult by nature. Excluding them adds variety. Modern means anything from 2010 forward. This can include remastered editions of older games if the remaster isn't just a pretty face lift and has content that was exclusive to Japan or where ever the game was developed.

Garden I don't really count because those are just boss fights in different arenas. It's why I don't include the Sephiroth fights because it's just a boss fight and not an area where you fight non-boss monsters

Posted February 12th by -Riku-
-Riku-
 

I excluded the Souls games because they're difficult by nature.


Not really. Requiring a modicum of attention for a change instead of allowing you to blunder through the game isn't specifically difficult. What's difficult is the times that the game legitimately says "fuck you", like the boss fight that happens in one tiny room with multiple enemies.

Modern means anything from 2010 forward.


That's pretty arbitrary. Only the last 8 years? I usually count modern as anything within the last ten years, because that usually covers three console generations, which is basically an era in terms o video games.

Posted February 12th by nullfather
nullfather

Shouldnt modern include everything since 2006 and forward? when the last gen systems launched? hello jerry? helloooooo.

Posted February 12th by S.O.H.
S.O.H.
 

I agree that 2010 is a very odd year to determine as modern. I feel like a good starting point would be 2005 with the launch of the Xbox360 or 2006 with the launch of the PS3 and Wii. I feel like that’s when games became modern by today’s standards.

I honestly have no idea what level had I have found the most difficult in modern games.

Posted February 12th by Q
Q
 

If I had to pick a level I'd say Champion's Road in Super Mario 3D World. I've gotten pretty close but it gives me problems every time. If I can complete it I'd have a clearer head, haha.

Posted February 12th by Fox Forever
Fox Forever

The Perfect Run/Grandmaster Galaxy - Super Mario Galaxy 2

Posted February 12th by mariomguy
mariomguy

I excluded the Souls games because they're difficult by nature.


Ahh well if that's the baseline then I guess half of gaming history won't qualify.

Excluding them adds variety.


No it doesn't.

Posted February 12th by Orion Nebula
Orion Nebula
 

The Perfect Run/Grandmaster Galaxy - Super Mario Galaxy 2

That one took me maybe 6 times before I beat it. I've died on champion road at least 100 times.

Posted February 13th by Fox Forever
Fox Forever

I thought of one that’s fairly difficult: the last warden eternal fight in Halo 5 on Legendary solo. You have to fight 3 of them, plus 2 giant laser shooters and a bunch of soldiers and other enemies.

In fact most of the warden eternal fights on legendary solo are difficult.

Posted February 13th by Q
Q
 

I thought of one that’s fairly difficult: the last warden eternal fight in Halo 5 on Legendary solo. You have to fight 3 of them, plus 2 giant laser shooters and a bunch of soldiers and other enemies.

In fact most of the warden eternal fights on legendary solo are difficult.


The last warden fight is difficult but I wouldn't rank it anywhere near the top of a "most difficult" category. With a few well-placed scattershot rounds to the back, the wardens go down pretty quick. You can also stun them with a spartan charge to make placing the scattershot blast even easier. And even though there are three of them, I don't remember them taking advantage of their numbers and really ganging up on you.

Posted February 13th by Vandy
Vandy

That one took me maybe 6 times before I beat it. I've died on champion road at least 100 times.

With only one-hit KO? Maybe because I was going for a solid run I remembered my Youtube video taking 3 hours to record.

Some other difficult levels/challenges:

  • Super Mario Galaxy: All 150 Luigi's Purple Coins
    Nintendo made a 3D Mario level where you cannot stop moving. You stop, you're dead. Jump on the wrong space, you're dead. You must collect every coin too, or else you won't get a second chance.

  • Mario Kart 8: 3-star First DLC 200cc (Includes Yoshi's Circuit)
    It is very difficult to race on Yoshi's Circuit in 200cc: the track is filled with curves. The only straightways come at the end, and a hairpin turn does not give much saving grace. The second set of DLC cups has Animal Crossing and Big Blue, but the first is so wildly difficult to perform well.

  • Rayman Legends: Infiltration Station, Gold Cup
    This requires perfect timing, perfect strategy, and perfect execution... but the level is open-ended enough to encourage a myriad of methods. It is a level that will have you playing for hours to try and make that 40-second score, only to stop short by a few measly seconds.

  • Posted February 13th by mariomguy
    mariomguy

    getting gold on dont touch anything on nsmbu

    Edited February 13th by Brandy
    Brandy

    I've been thinking about a reply to this post and the conclusion I've come to is that I don't really pay enough attention to how difficult a game is. Like, I am sure there will be games I struggled at in the last decade... But I couldn't possibly begin to tell you just where their difficult was at on a scale.

    The only one I could say for certain would be Dark Souls 3, because it's designed to be difficult right from the first boss so it's easier for me to "remember" that it was difficult :P

    I guess if I had to say one I would go for Rimworld with the right settings. You can make the game incredibly easy for yourself, but if you pick the right setup and starting location you can give yourself a real challenge. In particular picking one of the more extreme biomes on the planet offers the best challenge. Admittedly it's a very RNG based difficulty, but I guess I don't see why that couldn't count.

    RIP - Moontown, you survived numerous winters, bandit attacks and blights but ultimately you were not ready for that swarm of crazed chickens that snuck in hole in the wall created by a simultaneous bandit attack :(

    Posted February 14th by Moonray
    Moonray

    The only one I could say for certain would be Dark Souls 3, because it's designed to be difficult right from the first boss so it's easier for me to "remember" that it was difficult :P


    I think Irithyll of the Boreal Valley was the area that probably gave me the most trouble in the base game. Those Pontiff Knights were cunning, and I'd find myself getting outnumbered a lot (especially when the Burning Stake Witches would join the fight).

    The Ashes of Ariandel DLC was the most brutal part of DSIII for me, though. Treacherous terrain, massive knights with devastating weapons, wolf packs, and one of the hardest boss fights in the series.

    Posted February 15th by Orion Nebula
    Orion Nebula
     
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