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Halo MCC Update Update From 343
Posted: Posted February 1st
Edited February 1st by Vandy

https://www.halowaypoint.com/en-us/news/mcc-development-update
Some key points:

  • A small team at 343 is working on the MCC update that will not use any resources already established for Halo 6.


  • It seems they will be using the Xbox Insider program to allow public testing of updated versions of MCC as they come along.


  • Updated matchmaking APIs - "“Under the old model the system software was the authority on who was connected to who and how… and now, the game title itself takes responsibility for that and gets to decide what the party composition is. This gives the title (and us) a lot more control over party management.”"


  • Updated platform XDKs - "“One of the major implications of this work is that the XDK upgrades now allow us to support Xbox One X features such as increased resolution and visual enhancements. We can also use platform advancements such as the ‘social manager’, which simplifies a lot of our code around friends and presence management. And foundationally, this update opens the possibility for other things we’d like to explore like custom game session browsing, Xbox Arena or Mixer support.”"


  • "In the original MCC, you’d have the unified UI running and then depending on which game you launched, one of the eight separate engines would run and then upon completion, the software would fully reboot. This is one of the underlying challenges MCC had when it came to “reconstructing the network session” after each discrete reboot."

    “Now instead of doing a reboot of the entire process, we just unload the .DLL and cleanly shut down each game engine. This means there’s less chance of your network session breaking down. You’ll also notice a much faster game-to-game transition time, greater overall UI consistency, and it also makes it easier for us to manage MP experiences and get players back into matchmaking quicker after a game session ends.”


  • Peer connections - "We’ve updated to a new code base that does a lot of what the Xbox infrastructure does but also allows us to add in relays to work around NAT settings issues. What does this mean for the player? Here’s Greg with the technical takeaway:"

    “We can route packets through separate UDP packet relay servers regardless of your NAT settings. This should result in a lot less ‘I can’t join this person’ problems.”

    "Additionally, with the original MCC, peer hosting was used for matchmade games as a fallback if dedicated servers weren’t available for whatever reason. We’re moving to a model where dedicated servers will now be guaranteed for all matchmade games."

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    There are 6 Replies

    It's all worth a read if you're interested in the MCC or if you have experienced any trouble with the game before. Overall I'm excited to see the game getting some attention from 343.

    Posted February 1st by Vandy
    Vandy

    Great stuff.

    Waiting for my broadband to be upgraded to fibre optic before purchasing an Xbox One X btw. You still doing a LASO MCC playthrough?

    Posted February 1st by Arch
    Arch
     

    Dooku and I finished Halo CE and started Halo 2 LASO but the playlist glitched after we finished Cairo (which took 7 hours btw and I was up until 3am because you cannot save coop progress mid-level). So we just kind of stopped there and are waiting to see if the playlist glitches (which are common) will be addressed in the MCC fixings before we go any further.

    Basically the LASO achievements in MCC are tied to playlists you have to complete that have the skulls active. But you cannot choose levels within the playlist - you can only select "resume" and it will start the next level that you should be on. MCC recognizes that we finished Cairo by saying 3/15 complete (including the first two levels that are just cutscenes) however when we select resume it starts up Cairo Station. So we cannot progress further into the playlist. It's too risky and time consuming of a task to attempt when the playlists are so fragile and glitchy.

    Posted February 1st by Vandy
    Vandy

    I’m glad to see MCC still getting love and attention from 343. It really is a good collection that seems to be getting better with age.

    Posted February 1st by Q
    Q
     

    Yo Vandy. Sorry for falling off of the earth. Let me know if you wanna coop again sometime.

    Posted February 2nd by Jo Nathan
    Jo Nathan

    Glad they're still working on it. Really looking forward to more information on bugfixes.

    Posted February 2nd by Count Dooku
    Count Dooku
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